Delt06 / urp-toon-shaderLinks
π Toon shader for Unity's Universal Render Pipeline.
β437Updated last year
Alternatives and similar repositories for urp-toon-shader
Users that are interested in urp-toon-shader are comparing it to the libraries listed below
Sorting:
- π A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, β¦β533Updated 11 months ago
- A stylized water shader (and material presets) for Unity.β995Updated 4 years ago
- A custom renderer feature for screen space outlinesβ651Updated 11 months ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asβ¦β645Updated last year
- Used for drawing runtime gizmos in builds and editor (Unity3D)β565Updated 4 months ago
- Package repo containing the water system created for the URP Boat Attack demo project.β358Updated 8 months ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)β523Updated 2 years ago
- A decentralized audio playing system for Unity, designed for simplicity and built to scale!β660Updated last month
- Unity asset for adding outlines to game objectsβ556Updated last year
- Planar reflections for Unity's Universal Render Pipeline.β594Updated 3 years ago
- Procedural Water surface and underwater caustics for Unity URPβ285Updated 2 years ago
- π€ΊThird Person Character Controller for unityπ€Ίβ492Updated last month
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.β¦β479Updated last month
- A Collection of Shader For URP(LWRP) Render Pipelineβ655Updated 2 years ago
- A Unity Inspector extension tool focusing on script fields inspector enhancementβ477Updated last week
- Procedural animation example in Unityβ385Updated 2 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and protβ¦β626Updated last month
- Simple event driven Behaviour tree for Unity projectsβ301Updated 9 months ago
- Debugging utilities for Unityβ561Updated last month
- UI blur (translucent) effect for Unity.β666Updated last month
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).β884Updated last year
- A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access througβ¦β570Updated 3 weeks ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.β491Updated 2 years ago
- An advanced behaviour tree solution for the Unity game engineβ429Updated last year
- Optimizes mesh and polygon colliders in Unityβ419Updated last year
- Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipelineβ648Updated 4 months ago
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.β293Updated 5 months ago
- Human-friendly hierarchy for Unity.β619Updated last year
- Unity time rewind solution, that is easily customizable for any project.β303Updated 11 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.β595Updated last year