aniruddhahar / URP-WaterShaders
Procedural Water surface and underwater caustics for Unity URP
☆266Updated last year
Alternatives and similar repositories for URP-WaterShaders:
Users that are interested in URP-WaterShaders are comparing it to the libraries listed below
- Package repo containing the water system created for the URP Boat Attack demo project.☆338Updated 3 months ago
- Volumetric Lighting in URP☆145Updated last year
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆511Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆187Updated 10 months ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆278Updated last week
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆273Updated 3 months ago
- ☆167Updated 10 months ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆280Updated 3 years ago
- SSR solution for Unity URP☆442Updated 9 months ago
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆207Updated 2 months ago
- URP renderfeature test project☆442Updated 2 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆241Updated 2 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆448Updated 2 years ago
- Split large meshes in Unity into smaller submeshes☆264Updated last year
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆609Updated 9 months ago
- Optimized implementation of camera stacking for UI only in HDRP.☆194Updated 4 months ago
- Speeding up your Inspector workflow in Unity 3D☆326Updated last month
- Decal solution for Unity's Built-In Render Pipeline☆319Updated 3 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆160Updated last year
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆253Updated 3 weeks ago
- Procedural animation example in Unity☆356Updated 2 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆233Updated 2 years ago
- Customizable Object Pooling for Unity.☆224Updated last year
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆247Updated last year
- A simple liquid simulation using MetaBalls.☆294Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆585Updated 2 years ago
- A beautiful glass shader with distortion for Unity URP☆210Updated last year
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆213Updated 2 months ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆412Updated last year