JasonMa0012 / OutlineNormalSmoother
A unity plugin that automatically calculates smooth normals for outline rendering.
☆58Updated 2 months ago
Alternatives and similar repositories for OutlineNormalSmoother:
Users that are interested in OutlineNormalSmoother are comparing it to the libraries listed below
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆67Updated 2 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- Using DrawMeshInstancedIndirect Draw 100000+ Grass☆39Updated 3 weeks ago
- Solution of Unity instancing mesh render with GPU culling.☆33Updated 3 years ago
- Animation synchronization demo for unity.☆22Updated last year
- The HairFX Custom ShaderGraph Shader for Universal RP☆36Updated 3 months ago
- ☆31Updated 4 years ago
- Unity animation compressor☆74Updated 11 months ago
- ground truth ambient occlusion in unity urp☆31Updated 2 years ago
- Added support for real-time point light shadows of unity 2020 URP☆48Updated 3 years ago
- baking transform animation to texture for Unity☆84Updated 4 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated 5 months ago
- ☆16Updated 2 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 4 years ago
- ☆57Updated 6 months ago
- ECS完全に理解した勉強会用のサンプルです☆45Updated 3 years ago
- A bunch of texture tools for unity☆58Updated 2 years ago
- 一些对unity Shader GUI的拓展方法☆29Updated 6 years ago
- Smooth normal for Toon Outline, Unity package☆29Updated 6 months ago
- Unity APIs that may be useful but not mentioned in the documentation.☆43Updated 5 months ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆64Updated 5 years ago
- Kawase dual filter blur for Unity URP☆17Updated 2 years ago
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆72Updated last year
- ☆54Updated last year
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆39Updated 4 years ago
- An extension to Unity Timeline that supports runtime object bindings.☆56Updated 2 years ago
- Utilities for SRP shaders.☆57Updated last year
- A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.☆18Updated 11 months ago