Parrot222 / Unity-URP-Underwater-Effects
☆45Updated 6 months ago
Related projects ⓘ
Alternatives and complementary repositories for Unity-URP-Underwater-Effects
- An implementation of underwater effects that show under the water line.☆64Updated 5 months ago
- Water caustics shader with triplanar projection, made in Unity for URP☆43Updated last year
- Stylized water shader and underwater caustics effect made with ShaderGraph (URP).☆33Updated last year
- URP Sea & Clouds & SkyFog☆45Updated last year
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆54Updated last year
- Volumetric Fog Package for URP Forward+☆74Updated 2 weeks ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆35Updated last year
- Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!☆22Updated 2 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆25Updated last year
- 🧶 An example of knitwear shader in URP.☆33Updated 3 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆62Updated last year
- Smooth Normals to Improve backface Outline☆53Updated last year
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆67Updated last year
- Unity autofocus depth of field (DOF) script for universal render pipeline (URP)☆11Updated 3 years ago
- A collection of URP shaders and render features.☆46Updated 2 years ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP.☆67Updated 7 months ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆49Updated 2 months ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 3 years ago
- Some shader code project for URP☆72Updated 7 months ago
- Procedural Grass System with Compute Shaders in Unity☆24Updated 2 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆38Updated last year
- ⬜ Old school image flow effect for Unity Urp☆39Updated this week
- Water shader in unity urp.☆67Updated 2 years ago
- Use Unity's timeline to blend material properties☆70Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated last year
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆76Updated 3 years ago
- Multiple Shaders for Unity URP☆18Updated 2 years ago
- ☆29Updated 3 weeks ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆75Updated last year