frostbone25 / Unity-Voxel-Tracer
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.
☆31Updated 6 months ago
Alternatives and similar repositories for Unity-Voxel-Tracer:
Users that are interested in Unity-Voxel-Tracer are comparing it to the libraries listed below
- Tools for working with Spherical Harmonics in Unity☆19Updated 11 months ago
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆25Updated 2 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Updated last year
- A 2D lighting Unity asset using a technique similar to DDGI but in 2d.☆20Updated 7 months ago
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 7 months ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- Prototype project for NEXT-GEN atmosphere scattering rendering solution in Unity URP.☆12Updated 2 months ago
- ground truth ambient occlusion in unity urp☆31Updated 2 years ago
- C# library for parsing and analyzing ShaderLab and HLSL☆23Updated this week
- 基于通道混合的染色系统☆13Updated 2 years ago
- Desert sand deformation by depth capture☆22Updated last year
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆22Updated 3 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- Real-time adaptive shadow cascade optimizer for Unity URP. Powered by variance.☆15Updated last week
- Unity SDF generator for 2D images☆16Updated 2 years ago
- ☆25Updated 4 years ago
- ☆17Updated last year
- A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen☆13Updated 4 years ago
- Height fog implementation for Unity☆17Updated 5 months ago
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆16Updated 7 months ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 6 months ago
- A package which adds the ability to add metadata to assets in Unity☆16Updated 6 months ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- This is a tool for generate light probe in unity automatically.☆12Updated last year
- Viewer of unity mesh renderer uv in baked lightmap.☆14Updated 6 years ago
- Unity-URP-LinearSpaceUI☆17Updated 2 years ago
- Solution of Unity instancing mesh render with GPU culling.☆33Updated 3 years ago
- URP Lit shader with glittering effect☆16Updated 3 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago