frostbone25 / Unity-Capsule-Shadows
A work in progress solution for capsule shadows in Unity.
☆108Updated last year
Alternatives and similar repositories for Unity-Capsule-Shadows:
Users that are interested in Unity-Capsule-Shadows are comparing it to the libraries listed below
- Cached Shadow Map Solution for Unity☆79Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆81Updated this week
- Tree&Grass System for Unity URP.☆114Updated last year
- ☆68Updated last year
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆52Updated last year
- PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.☆23Updated 2 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆75Updated last year
- Temporal AA solution for Unity's Universal render pipeline☆59Updated 2 years ago
- Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.☆107Updated 3 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- A collection of URP shaders and render features.☆50Updated 2 years ago
- LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.☆71Updated 3 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆60Updated last year
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆99Updated last year
- Scripts useful when using LODs and lightmaps☆104Updated 3 years ago
- Custom PBR Shader for Unity URP.☆30Updated last year
- Use Unity's timeline to blend material properties☆72Updated last year
- 🔮 An example of iridescence shader in URP.☆145Updated 4 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆148Updated 2 months ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP.☆82Updated last week
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- Provides access to internal lighting APIs.☆80Updated 2 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.☆120Updated 5 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆155Updated last year
- Unity Simple SSR - Screen Space Reflections post processing effect☆52Updated 6 years ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆103Updated 6 months ago
- ☆101Updated 3 weeks ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆77Updated last month