codewriter-packages / Mesh-Animation
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
☆514Updated 2 years ago
Alternatives and similar repositories for Mesh-Animation:
Users that are interested in Mesh-Animation are comparing it to the libraries listed below
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆455Updated 2 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆471Updated last year
- URP renderfeature test project☆446Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆727Updated 2 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆343Updated 5 months ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆621Updated 11 months ago
- Debugging utilities for Unity☆545Updated 4 months ago
- Planar reflections for Unity's Universal Render Pipeline.☆587Updated 2 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆561Updated last month
- Projection Decals for Unity's Universal Render Pipeline.☆532Updated last year
- Repository of projects that showcase the new DOTS animation package (com.unity.animation).☆426Updated 4 years ago
- A Unity Inspector extension tool focusing on script fields inspector enhancement☆355Updated this week
- A mesh-based PBR decal system for Unity's universal render pipeline.☆591Updated 9 months ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆624Updated 2 years ago
- Procedural animation example in Unity☆365Updated 2 years ago
- An optimized approach to lists with dozens of elements and a Pooling system☆483Updated 3 years ago
- Burst compatible Octree and Quadtree for Unity☆397Updated 11 months ago
- Procedural Water surface and underwater caustics for Unity URP☆277Updated 2 years ago
- DMotion - A high level Animation Framework for Unity DOTS☆504Updated last year
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆517Updated 7 months ago
- Speeding up your Inspector workflow in Unity 3D☆338Updated last month
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆288Updated 3 years ago
- A Quadtree Native Collection for Unity DOTS☆374Updated last year
- A fully dynamic planar navmesh for Unity supporting agents of any size☆487Updated 2 years ago
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆281Updated 5 months ago
- A simple liquid simulation using MetaBalls.☆296Updated 3 years ago
- CustomToolbar☆595Updated 2 months ago
- Sample projects for the Unity.CharacterController package☆313Updated last week
- An advanced behaviour tree solution for the Unity game engine☆423Updated last year