codewriter-packages / Mesh-Animation
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
☆515Updated 2 years ago
Alternatives and similar repositories for Mesh-Animation:
Users that are interested in Mesh-Animation are comparing it to the libraries listed below
- Example project for Unity 2020.1 Mesh API improvements☆733Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆589Updated 2 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆462Updated 2 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆348Updated 6 months ago
- Procedural Water surface and underwater caustics for Unity URP☆280Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆593Updated 10 months ago
- Projection Decals for Unity's Universal Render Pipeline.☆535Updated last year
- An optimized approach to lists with dozens of elements and a Pooling system☆482Updated 3 years ago
- URP renderfeature test project☆449Updated 2 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆628Updated last year
- Burst compatible Octree and Quadtree for Unity☆403Updated last year
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆471Updated last year
- Procedural animation example in Unity☆375Updated 2 years ago
- Repository of projects that showcase the new DOTS animation package (com.unity.animation).☆432Updated 4 years ago
- Debugging utilities for Unity☆549Updated 5 months ago
- Code-based UI library for development menus for Unity☆450Updated 2 weeks ago
- Speeding up your Inspector workflow in Unity 3D☆351Updated last month
- Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.☆523Updated 2 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆290Updated 4 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆624Updated 2 years ago
- Unity runtime node editor using with Unity UI.☆436Updated last year
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆423Updated last year
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆475Updated 2 years ago
- ☆930Updated last year
- Modular utilities for shader stripping to drastically improve Unity build times☆371Updated 9 months ago
- Painting directly in mesh textures in Unity 3d with shaders☆370Updated 5 years ago
- An advanced behaviour tree solution for the Unity game engine☆430Updated last year
- Split large meshes in Unity into smaller submeshes☆270Updated 2 years ago
- DMotion - A high level Animation Framework for Unity DOTS☆509Updated 2 years ago