Unity-Technologies / boat-attack-waterLinks
Package repo containing the water system created for the URP Boat Attack demo project.
☆370Updated last year
Alternatives and similar repositories for boat-attack-water
Users that are interested in boat-attack-water are comparing it to the libraries listed below
Sorting:
- Procedural Water surface and underwater caustics for Unity URP☆298Updated 2 years ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆525Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆594Updated 3 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆485Updated 3 years ago
- URP renderfeature test project☆458Updated 3 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆662Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline☆656Updated 2 years ago
- SSR solution for Unity URP☆515Updated last year
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆454Updated 2 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆484Updated 2 years ago
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆404Updated 8 months ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆483Updated 2 years ago
- Procedural animation in Unity☆396Updated 3 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆307Updated 4 years ago
- Examples from the Unity URP Cookbook e-book☆294Updated 2 years ago
- A simple water shader for Unity URP☆211Updated 6 months ago
- Texture atlas creator for Unity☆493Updated 3 years ago
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆404Updated 8 months ago
- A collection of scenes showcasing usage of the new HDRP water system☆241Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆758Updated 2 years ago
- A grid shader for Unity 🌐☆266Updated 2 years ago
- A simple liquid simulation using MetaBalls.☆310Updated 4 years ago
- Repository of projects that showcase the new DOTS animation package (com.unity.animation).☆465Updated 5 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆314Updated 3 weeks ago
- Split large meshes in Unity into smaller submeshes☆278Updated 2 years ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆548Updated last year
- A beautiful glass shader with distortion for Unity URP☆269Updated 2 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆223Updated last month
- Painting directly in mesh textures in Unity 3d with shaders☆375Updated 6 years ago
- URP renderer feature enabling a blur effect.☆285Updated 2 years ago