jiaozi158 / UnityPhysicallyBasedSkyURP
Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).
☆36Updated 3 weeks ago
Alternatives and similar repositories for UnityPhysicallyBasedSkyURP:
Users that are interested in UnityPhysicallyBasedSkyURP are comparing it to the libraries listed below
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆70Updated last year
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆55Updated last year
- ☆34Updated 5 months ago
- Library for generating sharp shadow volumes in Unity3D.☆56Updated 3 years ago
- Hair cards shader for unity universal render pipeline☆40Updated last year
- Procedural Grass System with Compute Shaders in Unity☆28Updated 2 years ago
- ☆21Updated 11 months ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Unity autofocus depth of field (DOF) script for universal render pipeline (URP)☆13Updated 4 years ago
- A collection of URP shaders and render features.☆53Updated 2 years ago
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆30Updated last year
- Unity's Universal Pipeline outline post-process effect☆20Updated 4 months ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Screen Space Reflection for Unity Universal RP☆11Updated last year
- A realistic & physically based human skin shader☆26Updated 2 years ago
- ☆32Updated 2 years ago
- Melt The Snow shader made with shader graph☆22Updated 3 years ago
- Screen space reflection for Unity 2022 and Unity6☆71Updated 4 months ago
- Amazon Lumberyard Bistro scene setup for Unity☆32Updated 9 months ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆67Updated 2 years ago
- Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering☆12Updated 5 months ago
- This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.☆24Updated 6 months ago
- Custom PBR Shader for Unity URP.☆31Updated last year
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- A versatile and efficient ocean system developed in Unity's Universal Render Pipeline utilizing the fast Fourier transform.☆11Updated last year
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆23Updated 5 months ago