jiaozi158 / UnityPhysicallyBasedSkyURPLinks
Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).
☆54Updated 3 weeks ago
Alternatives and similar repositories for UnityPhysicallyBasedSkyURP
Users that are interested in UnityPhysicallyBasedSkyURP are comparing it to the libraries listed below
Sorting:
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆72Updated last year
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆56Updated last year
- Volumetric Fog Package for URP Forward+☆91Updated 3 weeks ago
- A collection of URP shaders and render features.☆56Updated 2 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Hair cards shader for unity universal render pipeline☆40Updated 2 years ago
- Screen space reflection for Unity 2022 and Unity6☆82Updated 5 months ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆169Updated 6 months ago
- A Unity package that includes a outline render feature for Unity 6 URP and rendergraph. Integrated with URP volume system. Perfect for fa…☆60Updated last week
- ☆22Updated last year
- ☆70Updated last year
- Use Unity's timeline to blend material properties☆77Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- A work in progress solution for capsule shadows in Unity.☆119Updated last year
- Custom PBR Shader for Unity URP.☆31Updated last year
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆12Updated 8 months ago
- Tutorial implementing Volumetric Fog in Unity URP☆16Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆79Updated last year
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆98Updated 3 months ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆29Updated 2 years ago
- ☆36Updated 7 months ago
- URP Sea & Clouds & SkyFog☆50Updated 2 years ago
- ☆93Updated 2 years ago
- Imposter baking for Unity (URP)☆49Updated 2 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆81Updated 2 years ago
- Library for generating sharp shadow volumes in Unity3D.☆57Updated 3 years ago
- An implementation of underwater effects that show under the water line.☆71Updated 11 months ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆179Updated last year