jiaozi158 / ShellFurURP
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
☆211Updated 6 months ago
Alternatives and similar repositories for ShellFurURP:
Users that are interested in ShellFurURP are comparing it to the libraries listed below
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆191Updated last year
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆157Updated 3 months ago
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆241Updated 4 months ago
- 🔮 An example of iridescence shader in URP.☆148Updated 4 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆165Updated last year
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆238Updated 3 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆167Updated 4 months ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆164Updated last year
- ☆173Updated last year
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆199Updated 8 months ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆182Updated last year
- Volumetric Fog Package for URP Forward+☆85Updated 3 weeks ago
- Optimized implementation of camera stacking for UI only in HDRP.☆202Updated 2 weeks ago
- a tiny and flexible surface shader solution for Unity URP☆145Updated 4 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆164Updated 2 years ago
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆238Updated 2 weeks ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆137Updated last year
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆113Updated last month
- A few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.☆294Updated last year
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆103Updated 7 months ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆164Updated 3 months ago
- A stylized sky shader (and material presets) for Unity.☆111Updated last year
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆97Updated last month
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆240Updated this week
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆180Updated 2 weeks ago
- ☆236Updated last year
- Light probes volumes☆137Updated 4 years ago
- Examples from the Unity URP Cookbook e-book☆244Updated last year
- A Geometry shader written for Unity's build-in Render Pipeline☆124Updated 2 years ago
- A work in progress solution for capsule shadows in Unity.☆111Updated last year