jiaozi158 / ShellFurURPLinks
Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
☆228Updated last year
Alternatives and similar repositories for ShellFurURP
Users that are interested in ShellFurURP are comparing it to the libraries listed below
Sorting:
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆185Updated 11 months ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆202Updated last year
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆184Updated 2 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆185Updated 2 years ago
- a tiny and flexible surface shader solution for Unity URP☆152Updated 5 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 3 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆180Updated 11 months ago
- A simple water shader for Unity URP☆201Updated 3 months ago
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆360Updated 4 months ago
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆220Updated 6 months ago
- ☆220Updated last month
- An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.☆240Updated last year
- ☆100Updated 2 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆174Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆113Updated last month
- ☆94Updated last year
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆245Updated 3 years ago
- 📜✏️ Some shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL☆313Updated 2 years ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆186Updated 10 months ago
- Custom post processing examples for Unity URP (Universal Render Pipeline)☆120Updated 4 years ago
- A Geometry shader written for Unity's build-in Render Pipeline☆137Updated 2 years ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆119Updated 8 months ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆109Updated last year
- ☆245Updated 2 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆134Updated 2 months ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆255Updated 7 months ago
- Optimized implementation of camera stacking for UI only in HDRP.☆219Updated 4 months ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆125Updated 8 months ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆171Updated 6 months ago