EricHu33 / URP_SSR
Screen space reflection for Unity 2022 and Unity6
☆64Updated 3 months ago
Alternatives and similar repositories for URP_SSR:
Users that are interested in URP_SSR are comparing it to the libraries listed below
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆68Updated last year
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆69Updated last month
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆88Updated this week
- Smooth Normals to Improve backface Outline☆64Updated last year
- A work in progress solution for capsule shadows in Unity.☆113Updated last year
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- Cached Shadow Map Solution for Unity☆79Updated 3 years ago
- Hair cards shader for unity universal render pipeline☆38Updated last year
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Use Unity's timeline to blend material properties☆75Updated last year
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆78Updated last year
- PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.☆27Updated 2 years ago
- A collection of URP shaders and render features.☆51Updated 2 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆66Updated 2 years ago
- ☆68Updated last year
- Custom PBR Shader for Unity URP.☆30Updated last year
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆104Updated last year
- Tutorial implementing Volumetric Fog in Unity URP☆16Updated 11 months ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆100Updated 2 months ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 3 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆168Updated last year
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆54Updated last year
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆55Updated last year
- ☆19Updated 11 months ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆78Updated last year
- Temporal AA solution for Unity's Universal render pipeline☆61Updated 2 years ago
- ☀️ Unity URP implementation of Lens Flare optimized for mobile VR.☆11Updated last year
- Extension of VAT shader form sideFX houdini with various utils for Unity☆77Updated 3 months ago