EricHu33 / URP_SSRLinks
Screen space reflection for Unity 2022 and Unity6
☆83Updated 6 months ago
Alternatives and similar repositories for URP_SSR
Users that are interested in URP_SSR are comparing it to the libraries listed below
Sorting:
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆72Updated last year
- Volumetric Fog Package for URP Forward+☆93Updated last month
- A work in progress solution for capsule shadows in Unity.☆119Updated last year
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆81Updated 2 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆103Updated 4 months ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆108Updated 4 months ago
- Smooth Normals to Improve backface Outline☆81Updated 2 years ago
- A collection of URP shaders and render features.☆56Updated 2 years ago
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆110Updated 2 years ago
- Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).☆55Updated last month
- ☆93Updated 2 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Use Unity's timeline to blend material properties☆77Updated 2 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆180Updated last year
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Custom PBR Shader for Unity URP.☆31Updated last year
- Hair cards shader for unity universal render pipeline☆40Updated 2 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆106Updated 10 months ago
- Tree&Grass System for Unity URP.☆115Updated last year
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆68Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆62Updated 2 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆79Updated last year
- Library for generating sharp shadow volumes in Unity3D.☆58Updated 3 years ago
- ☆70Updated last year
- ☆25Updated last year
- ☆103Updated 3 months ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆59Updated last year
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆31Updated 8 months ago