ffrivera0 / reloc3rLinks
[CVPR 2025] Relative camera pose estimation and visual localization with Reloc3r
☆266Updated last month
Alternatives and similar repositories for reloc3r
Users that are interested in reloc3r are comparing it to the libraries listed below
Sorting:
- [CVPR 2025 Highlight] Official implementation of the solvers and estimators proposed in the paper "Relative Pose Estimation through Affin…☆224Updated 7 months ago
- GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusion☆191Updated 2 weeks ago
- [ICLR 2025] Official repo of "GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting"☆114Updated 4 months ago
- ☆107Updated last year
- run DROID-SLAM with Metric3D to improve monocular performance☆164Updated last year
- [CVPR2025] SPARS3R: Semantic Prior Alignment and Regularization for Sparse 3D Reconstruction☆126Updated 8 months ago
- Official code for paper "InstantSfM: Fully Sparse and Parallel Structure-from-Motion"☆330Updated last week
- [TVCG 2025] SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality☆127Updated 2 months ago
- [CVPR'25] 4DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussians☆161Updated 6 months ago
- [CVPR 2024] GLACE: Global Local Accelerated Coordinate Encoding☆100Updated 8 months ago
- Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field☆118Updated last year
- ☆252Updated last month
- Implementation of ECCV'24: GaussReg: Fast 3D Registration with Gaussian Splatting☆121Updated 5 months ago
- Code for "Multi-view Reconstruction via SfM-guided Monocular Depth Estimation". CVPR 2025 (Oral Presentation)☆347Updated 3 months ago
- [3DV 2025, Oral] LoopSplat: Loop Closure by Registering 3D Gaussian Splats☆366Updated 10 months ago
- Instead of removing dynamic objects as distractors and reconstructing only static environments, this paper proposes an efficient architec…☆158Updated 3 months ago
- ☆200Updated 4 months ago
- [CVPR 2025] AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesis☆163Updated 2 months ago
- Official Repo of "SAIL-Recon: Large SfM by Augmenting Scene Regression with Localization"☆268Updated 2 months ago
- End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering☆388Updated 4 months ago
- HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction☆192Updated 6 months ago
- [CVPR 2024 Highlight] Map-Relative Pose Regression for Visual Re-Localization☆175Updated last year
- MP-SfM: Monocular Surface Priors for Robust Structure-from-Motion (CVPR 2025)☆462Updated 4 months ago
- ☆201Updated last year
- GlORIE-SLAM: Globally Optimized RGB-only Implicit Encoding Point Cloud SLAM☆124Updated 4 months ago
- 3D Gaussian Splatting Papers Relating to Large-Scale Scene.☆126Updated 11 months ago
- GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering☆211Updated 10 months ago
- This is official repo for ICLR 2023 Paper "DENSE RGB SLAM WITH NEURAL IMPLICIT MAPS"☆199Updated 2 years ago
- [ECCV 2024] DoubleTake: Geometry Guided Depth Estimation☆189Updated 6 months ago
- [ICCV 25] Official code for "OMNI-DC: Highly Robust Depth Completion with Multiresolution Depth Integration"☆97Updated last month