facebookresearch / vggsfm
VGGSfM: Visual Geometry Grounded Deep Structure From Motion
☆1,104Updated 2 months ago
Alternatives and similar repositories for vggsfm
Users that are interested in vggsfm are comparing it to the libraries listed below
Sorting:
- [ICCV 2023] PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment☆700Updated 6 months ago
- ☆591Updated 2 weeks ago
- 🌟A curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.☆617Updated 2 weeks ago
- Official implementation of "DepthLab: From Partial to Complete"☆482Updated 3 months ago
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,166Updated 2 weeks ago
- [CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass☆1,050Updated last week
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆802Updated 3 weeks ago
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning…☆761Updated 3 months ago
- Official implementation for paper: InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Prior☆521Updated 10 months ago
- GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting (SIGGRAPH Asia 2024, TOG)☆1,057Updated 7 months ago
- ICCV 2023 "Neural Video Depth Stabilizer" (NVDS) & TPAMI 2024 "NVDS+: Towards Efficient and Versatile Neural Stabilizer for Video Depth E…☆510Updated 7 months ago
- Official implementation of Continuous 3D Perception Model with Persistent State☆791Updated last month
- Code for "Cameras as Rays"☆581Updated 11 months ago
- Universal Monocular Metric Depth Estimation☆883Updated last month
- GLOMAP - Global Structured-from-Motion Revisited☆1,756Updated this week
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,021Updated 3 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆766Updated last week
- Implementation of DynIBaR Neural Dynamic Image-Based Rendering (CVPR 2023)☆813Updated last year
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆762Updated last month
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆633Updated 4 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆889Updated 6 months ago
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆798Updated 10 months ago
- Code for "Detector-Free Structure from Motion", CVPR 2024☆680Updated 10 months ago
- CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians☆837Updated 3 weeks ago
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆786Updated last week
- ☆548Updated 8 months ago
- The official implementation of SAGA (Segment Any 3D GAussians)☆722Updated last month
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆725Updated 4 months ago
- [CVPR 2025 Highlight] Real-time dense scene reconstruction with SLAM3R☆725Updated 2 weeks ago
- [CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation☆805Updated 10 months ago