facebookresearch / fast3r
[CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass
☆966Updated 2 weeks ago
Alternatives and similar repositories for fast3r:
Users that are interested in fast3r are comparing it to the libraries listed below
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆769Updated 3 weeks ago
- [CVPR 2025 Highlight] Real-time dense scene reconstruction with SLAM3R☆646Updated 3 weeks ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆732Updated 3 weeks ago
- 🌟A curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.☆581Updated last month
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,135Updated last week
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning…☆752Updated 2 months ago
- Official implementation of Continuous 3D Perception Model with Persistent State☆744Updated last week
- ☆530Updated 8 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆625Updated 3 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆694Updated 3 months ago
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,006Updated 3 months ago
- Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"☆680Updated last week
- CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians☆812Updated 2 weeks ago
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆781Updated 9 months ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆689Updated 3 weeks ago
- Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]☆779Updated 11 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆752Updated 6 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆877Updated 5 months ago
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆760Updated this week
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆969Updated 6 months ago
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆448Updated last week
- [CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields☆484Updated 6 months ago
- The official implementation of SAGA (Segment Any 3D GAussians)☆702Updated 3 weeks ago
- [CVPR 2025] Prompt Depth Anything☆724Updated last month
- Code for "Cameras as Rays"☆577Updated 10 months ago
- This is an unofficial Implementation☆418Updated last month
- [3DV'25] 3D Reconstruction with Spatial Memory☆995Updated last month
- 3DGS-to-PC: Convert a 3D Gaussian splatting scene into a dense point cloud or basic mesh with advanced customisation options and high-acc…☆349Updated last week
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆561Updated last year
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,040Updated 9 months ago