yyfz / Pi3Links
[ICLR 2026] π^3: Permutation-Equivariant Visual Geometry Learning
☆1,611Updated last week
Alternatives and similar repositories for Pi3
Users that are interested in Pi3 are comparing it to the libraries listed below
Sorting:
- Official implementation of Continuous 3D Perception Model with Persistent State☆1,329Updated 5 months ago
- [ICLR 2026] Streaming 4D Visual Geometry Transformer☆821Updated 3 months ago
- 🌟A curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.☆785Updated 3 months ago
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆1,331Updated 7 months ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,143Updated 9 months ago
- [CVPR 2025 Oral & Best Paper Finalist] Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models☆1,073Updated 7 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆929Updated 5 months ago
- Official implement of VGGT-Long☆781Updated this week
- [CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields☆628Updated last year
- [SIGGRAPH Asia 2025 (ACM TOG)] AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views☆716Updated last month
- [CVPR 2025 Highlight] Real-time dense scene reconstruction with SLAM3R☆1,091Updated 3 months ago
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆579Updated last week
- Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]☆991Updated 3 months ago
- [CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass☆1,501Updated 9 months ago
- [CVPR 2025] Prompt Depth Anything☆1,048Updated last week
- Code for the project "MegaSaM: Accurate, Fast and Robust Structure and Motion from Casual Dynamic Videos"☆1,217Updated last month
- [ICLR 2026] FastVGGT: Fast Visual Geometry Transformer☆671Updated last week
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,181Updated last year
- ☆728Updated last year
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning…☆806Updated 2 months ago
- [ICCV 2025] SpatialTrackerV2: 3D Point Tracking Made Easy☆906Updated 4 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆960Updated last year
- A curated list of awesome 3D scene generation papers. (arXiv 2505.05474)☆896Updated 3 weeks ago
- The official implementation of Segment Any 3D GAussians (AAAI-25)☆893Updated 10 months ago
- ViPE: Video Pose Engine for Geometric 3D Perception☆1,701Updated last month
- 3DGS-to-PC: 3D Gaussian Splatting to Dense Point Clouds [3D-VAST: ICCVW 2025]☆695Updated 3 months ago
- ☆470Updated 5 months ago
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆943Updated last year
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,195Updated 5 months ago
- [ICLR 2025 Oral] On Scaling Up 3D Gaussian Splatting Training☆643Updated 4 months ago