cvg / depthsplat
[CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth
β792Updated last week
Alternatives and similar repositories for depthsplat:
Users that are interested in depthsplat are comparing it to the libraries listed below
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagesβ757Updated last month
- πA curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.β603Updated this week
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wangβ481Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenesβ882Updated 5 months ago
- Official implementation of Continuous 3D Perception Model with Persistent Stateβ772Updated 3 weeks ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splattingβ633Updated 4 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagationβ760Updated this week
- β540Updated 8 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructionβ713Updated 4 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splattingβ567Updated 3 months ago
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingβ710Updated 7 months ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesisβ695Updated last month
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"β1,157Updated this week
- [CVPR 2025 Highlight] Align3R: Aligned Monocular Depth Estimation for Dynamic Videosβ402Updated last month
- [CVPR 2024 Highlight] Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldsβ499Updated 6 months ago
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.β791Updated 10 months ago
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewerβ773Updated last week
- π [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagesβ1,013Updated 3 months ago
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereoβ506Updated last month
- The official implementation of SAGA (Segment Any 3D GAussians)β718Updated last month
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page β¦β462Updated this week
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingβ979Updated 7 months ago
- [ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learningβ¦β760Updated 3 months ago
- Code for "Cameras as Rays"β579Updated 11 months ago
- [CVPR 2025 Highlight] Real-time dense scene reconstruction with SLAM3Rβ706Updated last week
- 2024 Gaussian Splatting Paper List(Arxiv)β310Updated 4 months ago
- [CVPR 2025] Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passβ1,007Updated last week
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wildβ386Updated 5 months ago
- [CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-β¦β410Updated 5 months ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".β600Updated last month