facebookresearch / mvdust3r
Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page https://mv-dust3rp.github.io/
☆459Updated last week
Alternatives and similar repositories for mvdust3r:
Users that are interested in mvdust3r are comparing it to the libraries listed below
- DUSt3R + Gaussian Splatting☆248Updated 5 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆748Updated last month
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆328Updated last month
- 🌟A curated list of DUSt3R-related papers and resources, tracking recent advancements using this geometric foundation model.☆596Updated last week
- Official implementation of Continuous 3D Perception Model with Persistent State☆772Updated 3 weeks ago
- ☆267Updated 5 months ago
- [CVPR 2025 Highlight] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos☆401Updated last month
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆567Updated 3 months ago
- A simple training-free approach adapting DUSt3R for dynamic scenes.☆343Updated last month
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆505Updated last month
- [ECCV2024] [3DV Nectar 2025] FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally☆211Updated 7 months ago
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆242Updated 5 months ago
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆225Updated last month
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆598Updated last month
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆629Updated 4 months ago
- Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image☆201Updated 5 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆238Updated 9 months ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆786Updated last week
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆881Updated 5 months ago
- 2024 Gaussian Splatting Paper List(Arxiv)☆310Updated 4 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆240Updated 7 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆316Updated 8 months ago
- 🎞️ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views☆251Updated 5 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆709Updated 4 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆317Updated 3 weeks ago
- an unofficial 2DGS implementation based on GauStudio☆266Updated 11 months ago
- Official implemetation of the paper "Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splatting".☆188Updated 8 months ago
- ☆431Updated 3 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆260Updated 6 months ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆481Updated last year