pboechat / OperatorGraphLinks
Shape grammar base system and auto-tuner based on the operator graph idea
☆29Updated last year
Alternatives and similar repositories for OperatorGraph
Users that are interested in OperatorGraph are comparing it to the libraries listed below
Sorting:
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- "Guided Visibility Sampling++", an aggressive from-region visibility algorithm. The implementation is based on the Vulkan graphics API.☆22Updated 4 years ago
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆39Updated 5 months ago
- ☆66Updated 6 years ago
- 3D painting tool☆39Updated 12 years ago
- ☆41Updated 3 years ago
- ☆16Updated 6 years ago
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- CIS565: CUDA Rasterizer☆35Updated 7 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- Generating Trees with a Space Colonization Algorithm☆40Updated 7 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 3 years ago
- Image processing tool for physically based shading.☆33Updated 4 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Updated 5 years ago
- PBR Baker - open source multi-functional baking tool for BRDF related work☆14Updated 5 years ago
- GLSL Raytracer☆11Updated 10 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 7 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- OpenGL-based voxel renderer☆65Updated 9 years ago
- Sample implementation of UE4/Frostbite image based lighting method based on GGX convolution of HDR environment maps.☆13Updated 9 years ago
- Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019☆40Updated 10 months ago
- Position-Based Dynamics in OpenCL, homework in Stanford's CS348C☆34Updated 7 years ago
- Tangent space calculator for Houdini☆39Updated 8 years ago
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆49Updated 3 years ago
- C++ math / geometry / mesh processing library☆62Updated 6 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago