tatsy / spicaLinks
spica is a cross-platform renderer
☆21Updated 6 years ago
Alternatives and similar repositories for spica
Users that are interested in spica are comparing it to the libraries listed below
Sorting:
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
- 3D painting tool☆39Updated 11 years ago
- GPU-accelerated path tracer☆12Updated 9 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- ☆22Updated 11 years ago
- ☆32Updated 3 years ago
- Experimentation framework for real-time light culling☆30Updated 5 years ago
- A repository for personal experimental purpose☆11Updated 7 years ago
- An SDF path tracer☆23Updated 7 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- Shadow mapping implementation with Qt5 and OpenGL☆25Updated 8 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Updated 8 years ago
- ☆14Updated 7 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 5 years ago
- CIS 565: CUDA Rasterizer☆9Updated 9 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 7 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 7 years ago
- ☆11Updated 8 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- ☆18Updated 8 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- vectorized high-level math library☆43Updated 5 years ago