tatsy / spica
spica is a cross-platform renderer
☆21Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for spica
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 8 years ago
- ☆22Updated 11 years ago
- ☆32Updated 2 years ago
- A repository for personal experimental purpose☆11Updated 6 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- GPU-accelerated path tracer☆12Updated 9 years ago
- Indirect Occlusion Culling☆23Updated 7 years ago
- An SDF path tracer☆22Updated 6 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- Antialiasing algorithm☆12Updated 8 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Updated 7 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 3 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 7 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- Experimentation framework for real-time light culling☆30Updated 5 years ago
- ☆18Updated 8 years ago
- Software rasterizer based on Larrabee's☆37Updated 8 years ago
- Work-in-progress CPU renderer using Embree☆18Updated 5 years ago
- Oculus Rift Ray Tracer☆10Updated 9 years ago
- 3D painting tool☆38Updated 11 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- ☆15Updated 7 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 11 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 5 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- vectorized high-level math library☆43Updated 5 years ago