valentingalea / shaderboxLinks
Various experiments with raytracing and raymarching
☆56Updated 3 years ago
Alternatives and similar repositories for shaderbox
Users that are interested in shaderbox are comparing it to the libraries listed below
Sorting:
- Vulkan framework for Windows☆88Updated 5 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- Demoscene graphics engine.☆59Updated 5 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- GLSL shader live-reloading☆70Updated 8 years ago
- Tone Mapper☆72Updated 5 months ago
- SSE Frustum Culling Demo☆72Updated 4 years ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆78Updated 11 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- ☆33Updated 3 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- ☆29Updated 6 years ago
- A CUDA based, realtime interactive pathtracer☆27Updated 7 years ago
- Photorealistic physically-based renderer☆44Updated 8 years ago
- Tile-based SW rasterizer☆36Updated 5 years ago
- Implementation of "Fast Global Illumination Approximations on Deep G-Buffers" (Mara et. al, 2016) using C++, OpenGL, and GLSL☆40Updated 7 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- Repository contains models and reference files for ray-tracing☆66Updated 3 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 6 years ago
- Experimentation framework for real-time light culling☆30Updated 6 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago