superboubek / UniQuant
A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.
☆48Updated 5 years ago
Alternatives and similar repositories for UniQuant:
Users that are interested in UniQuant are comparing it to the libraries listed below
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 8 years ago
- Tone Mapper☆72Updated 3 weeks ago
- Experimentation framework for real-time light culling☆30Updated 5 years ago
- ☆26Updated 10 years ago
- Shows how to bake ambient occlusion at mesh vertices using OptiX Prime☆45Updated 6 years ago
- Vulkan framework for Windows☆88Updated 5 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- ☆49Updated 7 years ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 2 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- Void and cluster algorithm to go with my blog post☆33Updated 5 years ago
- ☆28Updated 10 years ago
- Software rasterizer based on Larrabee's☆42Updated 8 years ago
- Compresses a texture using the GPU into the BC7 format using OpenCL or CUDA☆71Updated 12 years ago
- ☆81Updated 6 years ago
- HLSL-to-ISPC Utility Library☆42Updated 7 years ago
- 3D painting tool☆39Updated 11 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- Light Transport Equation Orb☆44Updated 10 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 8 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Accurately control the speed at which parameters interpolate over curves☆67Updated 6 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Spherical Harmonic Rotation (Ivanic/Ruedenberg & Choi)☆55Updated 8 years ago
- A micropolygon rasterizer written in OpenCL☆39Updated 10 years ago
- A CUDA based, realtime interactive pathtracer☆26Updated 7 years ago
- ☆51Updated 4 months ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Updated 5 years ago