superboubek / UniQuantLinks
A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.
☆48Updated 6 years ago
Alternatives and similar repositories for UniQuant
Users that are interested in UniQuant are comparing it to the libraries listed below
Sorting:
- Tone Mapper☆73Updated 7 months ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- ☆49Updated 8 years ago
- Shows how to bake ambient occlusion at mesh vertices using OptiX Prime☆48Updated 6 years ago
- Accurately control the speed at which parameters interpolate over curves☆68Updated 7 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- Ray-tracing visual debugger☆27Updated 6 years ago
- Small code to write OpenEXR images☆59Updated 3 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- Void and cluster algorithm to go with my blog post☆40Updated 6 months ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- A CUDA based, realtime interactive pathtracer☆27Updated 8 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- #include <engine>☆40Updated 7 years ago
- HLSL-to-ISPC Utility Library☆42Updated 7 years ago
- ☆33Updated 3 years ago
- Vulkan framework for Windows☆88Updated 6 years ago
- ☆83Updated 7 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- ☆52Updated 11 months ago
- Various experiments with raytracing and raymarching☆56Updated 4 years ago
- A 2D constrained Delaunay triangulation library☆81Updated 7 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆81Updated 8 years ago
- ☆30Updated 10 years ago
- Experimentation framework for real-time light culling☆31Updated 6 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago