A OpenGL implement of ray tracing running on GPU.
☆11Aug 13, 2021Updated 4 years ago
Alternatives and similar repositories for Ray-Tracing-OpenGL
Users that are interested in Ray-Tracing-OpenGL are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C++ GPU ray-tracing using OpenGL Compute Shaders (Experiment)☆14Sep 29, 2017Updated 8 years ago
- Example integration of Visualization Toolkit (VTK) and OpenSceneGraph (OSG)☆15Nov 5, 2012Updated 13 years ago
- A ParaView exporter plugin for FBX files☆25Apr 18, 2019Updated 6 years ago
- Wavelet based surface reconstruction☆13Mar 12, 2010Updated 16 years ago
- Coroutine implementation for C++11☆18Apr 14, 2012Updated 13 years ago
- Global Monte Carlo-based localization from GIS-based graphs☆14Sep 4, 2022Updated 3 years ago
- ☆44Apr 5, 2021Updated 4 years ago
- Adapter and benchmark hub for solid-state LiDAR across LIO/LVIO/SLAM, with robust handling for small-FoV short-range and degenerate scena…☆28Feb 8, 2026Updated last month
- Synthetic Camera Simulator - Unreal Engine4 Plugin☆10Nov 2, 2019Updated 6 years ago
- Envire maps library☆18Mar 11, 2026Updated last week
- A library for multiphysics solution transfer. ARCHIVED☆51Nov 27, 2023Updated 2 years ago
- ☆26Jan 16, 2020Updated 6 years ago
- ego-slam☆11Jun 10, 2019Updated 6 years ago
- 解析nmea格式文件,转换到ENU坐标系,并发布成odometry数据格式☆10Jul 27, 2020Updated 5 years ago
- Ultrasonic sensor fusion for obstacle detection on mobile robots.☆12Feb 17, 2023Updated 3 years ago
- ☆13Oct 29, 2023Updated 2 years ago
- Learning Matchable Image Transformations☆13Sep 10, 2019Updated 6 years ago
- ☆12Sep 30, 2022Updated 3 years ago
- A Benchmark for Surface Reconstruction☆12Oct 5, 2015Updated 10 years ago
- ☆14Aug 18, 2024Updated last year
- The correspondence matching for hand-eye calibration problem AX = XB, proposed by Jin Wu et al.☆13Apr 8, 2020Updated 5 years ago
- Re-implementation of the paper KinectFusion: Real-Time Dense Surface Mapping and Tracking☆11Jan 3, 2021Updated 5 years ago
- Robust Visual Inertial Odometry with G2O Optimization☆12May 21, 2020Updated 5 years ago
- Development on hold.☆14Aug 20, 2024Updated last year
- Recent Camera Localization in LiDAR Maps Paper☆16Aug 24, 2022Updated 3 years ago
- Summary for the Autonomous Mobile Robots course (2016) taught by Prof. Siegwart and others at ETH Zurich.☆10Aug 8, 2017Updated 8 years ago
- Monocular MSCKF_VIO 单目版本msckf_vio,包括算法模型详细数学推导文档msckf1.0.doc☆13Jun 7, 2019Updated 6 years ago
- ☆10Feb 6, 2021Updated 5 years ago
- Offline 3D reconstruction based on bundle adjustment☆17Aug 29, 2020Updated 5 years ago
- Plane based SLAM system☆12Jan 16, 2015Updated 11 years ago
- [Sensors 2021] RTLIO: Real-Time LiDAR-Inertial Odometry and Mapping for UAVs☆14Sep 14, 2021Updated 4 years ago
- ☆11Jul 3, 2015Updated 10 years ago
- LibQPEP-Enhanced ORB-SLAM3 System☆12Sep 12, 2021Updated 4 years ago
- Detection and Reconstruction of Transparent Objects with Infrared Projection-based RGB-D Cameras☆13Jan 17, 2021Updated 5 years ago
- Algorithm Lab 2020 at ETH☆11Feb 4, 2021Updated 5 years ago
- ☆12Oct 14, 2024Updated last year
- ☆13Apr 24, 2024Updated last year
- This filter is concerned with orientation estimation using inertial and magnetic sensors. A quaternion indirect Kalman filter structure i…☆11Oct 16, 2018Updated 7 years ago
- Demonstration of Sean O'Neil's Atmospheric Scattering Shaders from GPU Gems 2. Bonus: Lens Flares!☆37Jun 4, 2017Updated 8 years ago