wdas / partioLinks
C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio
☆481Updated 2 weeks ago
Alternatives and similar repositories for partio
Users that are interested in partio are comparing it to the libraries listed below
Sorting:
- Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex☆718Updated last year
- SeExpr is an embeddable, arithmetic expression language that enables flexible artistic control and customization in creating computer gra…☆423Updated 2 years ago
- [NO LONGER MAINTAINED] A library for storing voxel data on disk and in memory.☆306Updated 2 years ago
- Libraries for visual effects software development☆551Updated 3 weeks ago
- OpenGL and Houdini snow simulation (material point method)☆233Updated 4 years ago
- White paper describing the Autodesk Standard Surface shader.☆347Updated 2 years ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆590Updated 3 months ago
- The layer laboratory☆95Updated 2 years ago
- NVIDIA Material Definition Language SDK☆520Updated 2 months ago
- Rendering plugin for Pixar's USD Hydra☆139Updated 3 months ago
- An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization☆1,074Updated 10 months ago
- ☆203Updated 2 weeks ago
- A Multi-Scale Model for Simulating Liquid-Hair Interactions☆308Updated last year
- Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics☆451Updated last week
- OpenDCX Repository☆90Updated 8 years ago
- A project to make it easier for people to use Maya animation in their tools and pipelines.☆219Updated last year
- fluids v.3☆181Updated last week
- ☆141Updated last year
- ☆143Updated 7 years ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆298Updated 4 years ago
- Intel(R) Open Volume Kernel Library☆217Updated this week
- Embree Example Renderer☆105Updated 8 years ago
- Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath☆89Updated 4 months ago
- Stokes Microsolver replacing the standard variational projection and viscosity solves in Houdini☆44Updated 8 years ago
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆500Updated 3 years ago
- This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You ca…☆242Updated 4 months ago
- Source code for "An Adaptive Variational Finite Difference Framework for Efficient Symmetric Octree Viscosity" (SIGGRAPH 2019)☆88Updated last year
- Volumetric path tracer using cuda☆264Updated last year
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Updated 5 years ago
- ☆183Updated last year