Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
☆327Dec 21, 2021Updated 4 years ago
Alternatives and similar repositories for Optix-PathTracer
Users that are interested in Optix-PathTracer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆233Oct 23, 2024Updated last year
- Lightweight CPU/GPU path tracer☆417Jun 24, 2020Updated 5 years ago
- Set of advanced samples for the NVIDIA OptiX Ray Tracing Engine.☆458Nov 2, 2021Updated 4 years ago
- Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK☆348Jan 19, 2026Updated 2 months ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,045Feb 9, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- OptiX Path Tracer☆94Mar 14, 2025Updated last year
- Simple Open-source Ray Tracer☆905Mar 10, 2026Updated last month
- ☆548Nov 4, 2025Updated 5 months ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆247Aug 29, 2024Updated last year
- Lighthouse 2 framework for real-time ray tracing☆868Apr 26, 2024Updated last year
- Optimised BVH traversal + HDRI environment mapping☆230Feb 28, 2020Updated 6 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆629Jan 14, 2025Updated last year
- physically based path tracer on gpu☆56Aug 16, 2020Updated 5 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆834Dec 8, 2025Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Interactive Path Tracing with Spatiotemporal Variance Guided Filter (SVGF)☆125Oct 7, 2020Updated 5 years ago
- OptiX 9 Lightweight Wrapper Library☆106Mar 14, 2026Updated 3 weeks ago
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆448Nov 2, 2019Updated 6 years ago
- A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Ra…☆105Jan 22, 2019Updated 7 years ago
- Mitsuba renderer main repository☆1,104Sep 11, 2023Updated 2 years ago
- GPU Raytracer from scratch in C++/CUDA☆961Jul 21, 2022Updated 3 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,036May 6, 2021Updated 4 years ago
- ☆257Oct 24, 2025Updated 5 months ago
- A library for ray tracing based rendering algorithms using CUDA☆51Dec 10, 2020Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Volumetric path tracer using cuda☆266Jan 19, 2024Updated 2 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Oct 22, 2020Updated 5 years ago
- My path tracer☆533Jun 25, 2023Updated 2 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,070Aug 22, 2022Updated 3 years ago
- Monte Carlo Ray Tracing Renderer☆77Dec 23, 2018Updated 7 years ago
- Experimental Physically Based Renderer☆92Mar 2, 2020Updated 6 years ago
- A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling …☆390Oct 23, 2018Updated 7 years ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆502Jul 20, 2025Updated 8 months ago
- NanoRT, single header only modern ray tracing kernel.☆1,117Oct 1, 2025Updated 6 months ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- NVIDIA OptiX based implementation of ANARI☆275Updated this week
- OptiX version of Pete Shirley's "Ray Tracing in One Weekend" (Final Chapter example only)☆90Sep 20, 2021Updated 4 years ago
- A simple parser for the PBRT file format☆209Oct 30, 2022Updated 3 years ago
- High performance physically based renderer in C++11☆1,818Mar 10, 2022Updated 4 years ago
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆86Apr 24, 2023Updated 2 years ago
- A real-time interactive progressive path tracer on the GPU.☆32Mar 23, 2021Updated 5 years ago
- Physically-based CPU and GPU ray-tracer☆374Apr 5, 2026Updated last week