GPUOpen-Effects / FEMFX
☆474Updated 5 years ago
Alternatives and similar repositories for FEMFX:
Users that are interested in FEMFX are comparing it to the libraries listed below
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆803Updated 2 years ago
- Real-Time Hybrid Hair Rendering using Vulkan™☆454Updated last year
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆985Updated last year
- Unreal Engine Sky Atmosphere Rendering Technique☆744Updated 2 years ago
- Getting Started with RTX Ray Tracing☆661Updated 4 years ago
- NVIDIA Material Definition Language SDK☆500Updated 2 months ago
- Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex☆699Updated 7 months ago
- Lighthouse 2 framework for real-time ray tracing☆854Updated 11 months ago
- ☆335Updated 6 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆998Updated 3 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆762Updated last month
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆714Updated 10 months ago
- RTX Global Illumination (RTXGI)☆715Updated last year
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,428Updated 3 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆638Updated 6 months ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.☆815Updated 2 months ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆862Updated 10 months ago
- A set of AMD provided GPU effects with provided source and sample implementations☆370Updated 3 years ago
- A barebones sample application to get you jump started with DirectX Raytracing (DXR)!☆402Updated 5 years ago
- optimized screen-space ambient occlusion, cache-aware hbao☆360Updated last year
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆439Updated 5 years ago
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆489Updated 3 years ago
- ☆847Updated 3 years ago
- Lightweight open source FBX importer☆1,203Updated 3 months ago
- Simple Open-source Ray Tracer☆886Updated 9 months ago
- ☆382Updated 3 weeks ago
- [DEPRECATED] C++ library for debugging HLSL & GLSL shaders☆326Updated 5 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,031Updated 2 months ago
- GPU-based Forward+ renderer☆514Updated 5 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,080Updated last year