Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
☆740Oct 26, 2026Updated this week
Alternatives and similar repositories for ptex
Users that are interested in ptex are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SeExpr is an embeddable, arithmetic expression language that enables flexible artistic control and customization in creating computer gra…☆431Jan 27, 2026Updated 9 months ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. http…☆502Apr 22, 2026Updated 6 months ago
- An Open-Source subdivision surface library.☆3,085Updated this week
- open source Ptex utilities (e.g. texture transfer)☆73Feb 3, 2025Updated last year
- Advanced shading language for production GI renderers☆2,346Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage …☆1,875Updated this week
- [NO LONGER MAINTAINED] A library for storing voxel data on disk and in memory.☆307May 9, 2023Updated 3 years ago
- Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.☆2,391Updated this week
- Embree ray tracing kernels repository.☆2,775Updated this week
- A color management framework for visual effects and animation.☆2,134Oct 1, 2026Updated last month
- MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.☆2,293Updated this week
- Universal Scene Description☆7,605Updated this week
- Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applic…☆1,173Sep 17, 2026Updated last month
- BRDF Explorer☆2,272Apr 21, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Gaffer is a node-based application for lookdev, lighting and automation☆1,110Updated this week
- OpenVDB - Sparse volume data structure and tools☆3,447Updated this week
- Libraries for visual effects software development☆567Oct 22, 2026Updated last week
- NanoRT, single header only modern ray tracing kernel.☆1,121Oct 1, 2025Updated last year
- High performance physically based renderer in C++11☆1,841Mar 10, 2022Updated 4 years ago
- Imath is a C++ and python library of 2D and 3D vector, matrix, and math operations for computer graphics☆493Updated this week
- Efficient, Physically-Plausible Rendering of Nested Dielectric Surfaces in Production.☆67Sep 22, 2021Updated 5 years ago
- An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization☆1,105Oct 14, 2026Updated 2 weeks ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Jan 18, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Tiny EXR image loader/saver library☆837Oct 17, 2026Updated 2 weeks ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,101Mar 10, 2024Updated 2 years ago
- A modern open source rendering engine for animation and visual effects☆2,327Jun 11, 2026Updated 4 months ago
- C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. Se…☆44Apr 6, 2018Updated 8 years ago
- A maya node to display PrMan point clouds☆29Oct 16, 2009Updated 17 years ago
- UVAtlas isochart texture atlas☆928Apr 22, 2026Updated 6 months ago
- A simple parser for the PBRT file format☆212Oct 30, 2022Updated 4 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,093Sep 3, 2023Updated 3 years ago
- NVIDIA Material Definition Language SDK☆537Aug 31, 2026Updated 2 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- White paper describing the Autodesk Standard Surface shader.☆349Feb 28, 2023Updated 3 years ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆302Sep 8, 2021Updated 5 years ago
- A render management system you can deploy for visual effects and animation productions.☆1,005Updated this week
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Jan 14, 2025Updated last year
- Production Kitchen Sink Computer Graphics File Format☆27Oct 9, 2015Updated 11 years ago
- Real-Time Rendering Framework☆3,269Sep 21, 2026Updated last month
- LightUSD is a full-featured, dependency-free, lightweight USD library written in C++17☆733Updated this week