Set of advanced samples for the NVIDIA OptiX Ray Tracing Engine.
☆464Nov 2, 2021Updated 4 years ago
Alternatives and similar repositories for optix_advanced_samples
Users that are interested in optix_advanced_samples are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK☆361Jul 6, 2026Updated 3 months ago
- ☆553Sep 14, 2026Updated 3 weeks ago
- Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine☆327Dec 21, 2021Updated 4 years ago
- ☆259Oct 24, 2025Updated 11 months ago
- OptiX version of Pete Shirley's "Ray Tracing in One Weekend" (Final Chapter example only)☆90Sep 20, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- OptiX 9 Lightweight Wrapper Library☆111Sep 8, 2026Updated last month
- OptiX + GL based implementations of ANARI☆279Sep 30, 2026Updated last week
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆232Oct 23, 2024Updated last year
- OptiX Path Tracer☆95Mar 14, 2025Updated last year
- Set of utilities supporting workflows common in GPU raytracing applications☆144Updated this week
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆630Jan 14, 2025Updated last year
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆850Dec 8, 2025Updated 10 months ago
- Lighthouse 2 framework for real-time ray tracing☆874Apr 26, 2024Updated 2 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,074Aug 22, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,062Feb 9, 2024Updated 2 years ago
- An optix-based GPU path tracer☆95Dec 21, 2022Updated 3 years ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆252Aug 29, 2024Updated 2 years ago
- Lightweight CPU/GPU path tracer☆419Jun 24, 2020Updated 6 years ago
- NVIDIA Material Definition Language SDK☆537Aug 31, 2026Updated last month
- ☆883Sep 16, 2021Updated 5 years ago
- Mitsuba renderer main repository☆1,120Sep 11, 2023Updated 3 years ago
- A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Ra…☆106Jan 22, 2019Updated 7 years ago
- Real-Time Rendering Framework☆3,255Sep 21, 2026Updated 2 weeks ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆535Jul 20, 2025Updated last year
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆82Jun 14, 2020Updated 6 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,089Sep 3, 2023Updated 3 years ago
- Simple Open-source Ray Tracer☆916Updated this week
- Monte Carlo Ray Tracing Renderer☆77Dec 23, 2018Updated 7 years ago
- Gamebaby Rock Sun's D3D12 DirectX Ray Tracing C-Style Sample for beginner☆18Feb 5, 2023Updated 3 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,041May 6, 2021Updated 5 years ago
- A simple parser for the PBRT file format☆211Oct 30, 2022Updated 3 years ago
- Ray tracing glTF scene with Vulkan☆614Sep 29, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,747Sep 20, 2026Updated 2 weeks ago
- Physically-based CPU and GPU ray-tracer☆370Updated this week
- Optimised BVH traversal + HDRI environment mapping☆235Feb 28, 2020Updated 6 years ago
- An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization☆1,100Oct 2, 2026Updated last week
- Enoki: structured vectorization and differentiation on modern processor architectures☆1,291Feb 6, 2025Updated last year
- Nori: an educational ray tracer☆917Apr 23, 2026Updated 5 months ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,727Sep 8, 2026Updated last month