A middleware library and sample application for high-quality skin and eye rendering
☆484Aug 13, 2019Updated 7 years ago
Alternatives and similar repositories for FaceWorks
Users that are interested in FaceWorks are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in j…☆655Jan 18, 2018Updated 8 years ago
- ☆339Jan 10, 2024Updated 2 years ago
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆846Jan 26, 2023Updated 3 years ago
- HBAO+☆234Apr 29, 2021Updated 5 years ago
- DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering☆166Apr 20, 2018Updated 8 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Getting Started with RTX Ray Tracing☆675Jun 19, 2020Updated 6 years ago
- BRDF Explorer☆2,266Apr 21, 2023Updated 3 years ago
- Source code repository for the Book GPU Pro 7☆287May 3, 2016Updated 10 years ago
- Real-Time Rendering Framework☆3,231Jan 7, 2025Updated last year
- Flow is a sparse grid-based fluid simulation library for real-time applications.☆217Mar 31, 2025Updated last year
- AMD tessellation sample based on DirectX 11☆33Sep 8, 2016Updated 10 years ago
- ☆880Sep 16, 2021Updated 5 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆761May 10, 2024Updated 2 years ago
- DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)☆227Sep 27, 2018Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆694Sep 7, 2026Updated last week
- This is the software repository for the book GPU Pro 6.☆231Sep 28, 2015Updated 10 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,836Aug 14, 2026Updated last month
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆413Jan 3, 2023Updated 3 years ago
- Example programs and source code for GPU Zen 2☆160May 7, 2019Updated 7 years ago
- Light probe generation and BRDF authoring for physically based shading.☆828Aug 18, 2021Updated 5 years ago
- A modular destruction SDK designed for performance and flexibility, replacing APEX destruction☆452Aug 22, 2026Updated 3 weeks ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,039Jun 7, 2026Updated 3 months ago
- UVAtlas isochart texture atlas☆926Apr 22, 2026Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆45Sep 8, 2016Updated 10 years ago
- Outdoor Light Scattering Sample☆245Jun 5, 2017Updated 9 years ago
- DirectX shader bytecode cross compiler☆918Jul 16, 2024Updated 2 years ago
- RTX Global Illumination (RTXGI)☆871Feb 5, 2024Updated 2 years ago
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,175Jul 17, 2026Updated 2 months ago
- ☆812Apr 15, 2021Updated 5 years ago
- Adaptive Screen Space Ambient Occlusion☆255Jan 3, 2023Updated 3 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,650Updated this week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆708Nov 11, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- RTX Memory Utility Library helps to reduce and compact ray tracing memory for games☆143Oct 30, 2025Updated 10 months ago
- Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏☆712Dec 17, 2019Updated 6 years ago
- Naive screen-space subsurface scattering solution for Unity 5.☆174May 26, 2019Updated 7 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,085Sep 3, 2023Updated 3 years ago
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆575Oct 20, 2024Updated last year
- cmftStudio - GUI counterpart for:☆1,351Dec 10, 2020Updated 5 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,836Jan 13, 2023Updated 3 years ago