A middleware library and sample application for high-quality skin and eye rendering
☆489Aug 13, 2019Updated 6 years ago
Alternatives and similar repositories for FaceWorks
Users that are interested in FaceWorks are comparing it to the libraries listed below
Sorting:
- Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in j…☆642Jan 18, 2018Updated 8 years ago
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆824Jan 26, 2023Updated 3 years ago
- Getting Started with RTX Ray Tracing☆674Jun 19, 2020Updated 5 years ago
- Real-Time Rendering Framework☆3,092Jan 7, 2025Updated last year
- DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering☆165Apr 20, 2018Updated 7 years ago
- BRDF Explorer☆2,244Apr 21, 2023Updated 2 years ago
- AMD tessellation sample based on DirectX 11☆33Sep 8, 2016Updated 9 years ago
- ☆873Sep 16, 2021Updated 4 years ago
- Source code repository for the Book GPU Pro 7☆284May 3, 2016Updated 9 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆745May 10, 2024Updated last year
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆664Sep 2, 2025Updated 5 months ago
- This is the software repository for the book GPU Pro 6.☆231Sep 28, 2015Updated 10 years ago
- UVAtlas isochart texture atlas☆916Feb 20, 2026Updated last week
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆45Sep 8, 2016Updated 9 years ago
- ☆331Jan 10, 2024Updated 2 years ago
- Light probe generation and BRDF authoring for physically based shading.☆814Aug 18, 2021Updated 4 years ago
- DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)☆225Sep 27, 2018Updated 7 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,667Feb 11, 2026Updated 2 weeks ago
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆408Jan 3, 2023Updated 3 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆979May 25, 2025Updated 9 months ago
- Example programs and source code for GPU Zen 2☆158May 7, 2019Updated 6 years ago
- Outdoor Light Scattering Sample☆245Jun 5, 2017Updated 8 years ago
- DirectX shader bytecode cross compiler☆902Jul 16, 2024Updated last year
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆571Oct 20, 2024Updated last year
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆674Nov 11, 2024Updated last year
- Real-Time Hybrid Hair Rendering using Vulkan™☆464Feb 16, 2024Updated 2 years ago
- cmftStudio - GUI counterpart for:☆1,321Dec 10, 2020Updated 5 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,495Updated this week
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,053Sep 3, 2023Updated 2 years ago
- Adaptive Screen Space Ambient Occlusion☆256Jan 3, 2023Updated 3 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,833Jan 13, 2023Updated 3 years ago
- Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏☆700Dec 17, 2019Updated 6 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,098Mar 10, 2024Updated last year
- NVIDIA Real-time Denoising (NRD) library☆692Feb 19, 2026Updated last week
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,170Nov 5, 2025Updated 3 months ago
- Flow is a sparse grid-based fluid simulation library for real-time applications.☆215Mar 31, 2025Updated 10 months ago
- NVIDIA Material Definition Language SDK☆524Dec 18, 2025Updated 2 months ago
- RTX Global Illumination (RTXGI)☆817Feb 5, 2024Updated 2 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51May 4, 2016Updated 9 years ago