DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur
☆847Jan 26, 2023Updated 3 years ago
Alternatives and similar repositories for TressFX
Users that are interested in TressFX are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering☆166Apr 20, 2018Updated 8 years ago
- DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)☆227Sep 27, 2018Updated 8 years ago
- TressFX Portation for Unity3D☆109Aug 2, 2016Updated 10 years ago
- AMD compute-based tiled lighting sample based on DirectX 11☆78Sep 8, 2016Updated 10 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆708Nov 11, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Real-Time Hybrid Hair Rendering using Vulkan™☆475Feb 16, 2024Updated 2 years ago
- Stochastic Screen Space Reflections (SSSR)☆311Sep 5, 2022Updated 4 years ago
- A middleware library and sample application for high-quality skin and eye rendering☆484Aug 13, 2019Updated 7 years ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,106Mar 13, 2024Updated 2 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆694Sep 7, 2026Updated last month
- AMD tessellation sample based on DirectX 11☆33Sep 8, 2016Updated 10 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,101Mar 10, 2024Updated 2 years ago
- ☆511Dec 21, 2019Updated 6 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆45Sep 8, 2016Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A set of AMD provided GPU effects with provided source and sample implementations☆372Jul 15, 2021Updated 5 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,659Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,674Aug 27, 2026Updated last month
- Port of AMD's TressFX hair rendering and simulation technology to OpenGL☆15Sep 22, 2023Updated 3 years ago
- MSAA and Temporal AA Sample☆349Mar 20, 2021Updated 5 years ago
- Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in j…☆656Jan 18, 2018Updated 8 years ago
- AMD GPU particles sample based on DirectX 11☆126Sep 6, 2016Updated 10 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆764May 10, 2024Updated 2 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,040Jun 7, 2026Updated 4 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- DirectX 11 library that provides a GCN-optimized Compute Shader implementation of Depth of Field☆92Apr 20, 2018Updated 8 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,844Sep 29, 2026Updated last week
- Real-Time Rendering Framework☆3,253Sep 21, 2026Updated 2 weeks ago
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆39Sep 6, 2016Updated 10 years ago
- AMD Forward+ sample based on DirectX 11☆148Sep 6, 2016Updated 10 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆850Dec 8, 2025Updated 10 months ago
- ☆884Sep 16, 2021Updated 5 years ago
- AMD separable filter sample based on DirectX 11☆27Sep 6, 2016Updated 10 years ago
- 3D engine with modern graphics☆7,273Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Easy to integrate memory allocation library for Direct3D 12☆1,040Jun 4, 2026Updated 4 months ago
- Chop 3D objects to meshlets☆455Nov 29, 2022Updated 3 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,837Jan 13, 2023Updated 3 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,590May 29, 2022Updated 4 years ago
- Engineering specs for DirectX features.☆856Sep 24, 2026Updated 2 weeks ago
- ISPC Texture Compressor☆476Sep 23, 2024Updated 2 years ago
- DirectX 12 light culling technique featured in GPU Pro 7☆97May 21, 2017Updated 9 years ago