Robert-K / gpu-particles
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
☆719Updated 6 years ago
Alternatives and similar repositories for gpu-particles:
Users that are interested in gpu-particles are comparing it to the libraries listed below
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- Test of a frosted glass material in Unity.☆866Updated 10 months ago
- Ceto: Ocean system for Unity☆1,048Updated 3 years ago
- Volume cloud for Unity3D☆653Updated 4 years ago
- Example project for Unity 2020.1 Mesh API improvements☆733Updated 2 years ago
- A PBD fluid in unity running on the GPU☆732Updated 2 years ago
- Global fog effect for Unity☆943Updated 9 years ago
- 🐈 Fur shader for Unity.☆845Updated 3 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,004Updated 5 months ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆915Updated 3 years ago
- Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee☆595Updated 4 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,115Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆589Updated 2 years ago
- UniversalRP Toon Shader with ShaderGraph☆606Updated 3 months ago
- Vegetation shader with alpha blended rendering and touch bending effect☆543Updated last year
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆799Updated 4 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆794Updated 2 years ago
- Utility to combine color channels from different textures into a single output.☆773Updated 6 months ago
- Projection Decals for Unity's Universal Render Pipeline.☆535Updated last year
- An example of controlling particle system from timeline.☆563Updated 3 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆906Updated 4 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,070Updated last year
- ☆930Updated last year
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆761Updated 5 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆699Updated 4 months ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆373Updated 5 years ago
- Bloom effect for Unity☆989Updated 8 years ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆475Updated 2 years ago
- Volumetric Fog for Unity☆791Updated 4 years ago