IronWarrior / UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
☆832Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityGrassGeometryShader
- A Collection of Shader For URP(LWRP) Render Pipeline☆644Updated last year
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,258Updated 2 years ago
- Test of a frosted glass material in Unity.☆850Updated 5 months ago
- Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline …☆785Updated 5 years ago
- Global fog effect for Unity☆930Updated 9 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆793Updated 3 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆894Updated 3 years ago
- A stylized water shader (and material presets) for Unity.☆928Updated 3 years ago
- 🐈 Fur shader for Unity.☆832Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆697Updated last year
- UniversalRP Toon Shader with ShaderGraph☆602Updated 3 years ago
- ☆883Updated 7 months ago
- Shading models for Unity’s Universal Render Pipeline.☆994Updated last year
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,053Updated 2 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,060Updated last year
- Planar reflections for Unity's Universal Render Pipeline.☆578Updated 2 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆682Updated last week
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆614Updated last year
- Ceto: Ocean system for Unity☆1,033Updated 2 years ago
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆705Updated 2 years ago
- Water Buoyancy Simulation for Unity☆913Updated 4 years ago
- A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.☆707Updated 2 years ago
- Example project to draw 1million grass instances on mobile☆1,563Updated 3 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆458Updated last year
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,169Updated last year
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆870Updated 5 years ago
- A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect☆540Updated 8 months ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,090Updated 9 months ago
- Utility to combine color channels from different textures into a single output.☆690Updated 3 weeks ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆579Updated 5 months ago