IronWarrior / UnityGrassGeometryShaderLinks
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
☆853Updated 3 years ago
Alternatives and similar repositories for UnityGrassGeometryShader
Users that are interested in UnityGrassGeometryShader are comparing it to the libraries listed below
Sorting:
- Shading models for Unity’s Universal Render Pipeline.☆1,006Updated 8 months ago
- Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline …☆812Updated 6 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆657Updated 2 years ago
- 🐈 Fur shader for Unity.☆854Updated 3 years ago
- Test of a frosted glass material in Unity.☆885Updated last year
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,312Updated 2 years ago
- Ceto: Ocean system for Unity☆1,057Updated 3 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆918Updated 4 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆801Updated 4 years ago
- Water Buoyancy Simulation for Unity☆940Updated 5 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆707Updated 8 months ago
- Global fog effect for Unity☆952Updated 10 years ago
- UniversalRP Toon Shader with ShaderGraph☆609Updated 7 months ago
- A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph☆480Updated 3 years ago
- Utility to combine color channels from different textures into a single output.☆827Updated 9 months ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆626Updated 2 months ago
- A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥☆732Updated 6 years ago
- Example project for Unity 2020.1 Mesh API improvements☆745Updated 2 years ago
- A stylized water shader (and material presets) for Unity.☆1,007Updated 4 years ago
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆908Updated 6 years ago
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆730Updated 3 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆600Updated last year
- A Unity plugin to create curved content in real-time with bézier curves☆1,093Updated 2 years ago
- Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.☆646Updated 6 years ago
- ☆953Updated last year
- Vegetation shader with alpha blended rendering and touch bending effect☆553Updated last year
- Collection of ShaderGraph examples for Unity.☆699Updated 6 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆596Updated 3 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆536Updated last year
- Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, wavine…☆554Updated 6 years ago