Scrawk / Ceto
Ceto: Ocean system for Unity
☆1,033Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for Ceto
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆832Updated 3 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,053Updated 2 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,258Updated 2 years ago
- Global fog effect for Unity☆930Updated 9 years ago
- Next gen iteration of the unity community ocean shader☆1,040Updated 4 years ago
- Shading models for Unity’s Universal Render Pipeline.☆994Updated last year
- Test of a frosted glass material in Unity.☆850Updated 5 months ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,060Updated last year
- Various shaders.☆1,624Updated 3 months ago
- ☆883Updated 7 months ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆894Updated 3 years ago
- Water Buoyancy Simulation for Unity☆913Updated 4 years ago
- Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline …☆785Updated 5 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆644Updated last year
- Example project to draw 1million grass instances on mobile☆1,563Updated 3 years ago
- Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee☆588Updated 4 years ago
- Fracture any mesh at runtime☆1,106Updated 3 years ago
- A stylized water shader (and material presets) for Unity.☆928Updated 3 years ago
- Simple examples of Unity shader graphs.☆1,178Updated 6 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆773Updated 3 years ago
- Bloom effect for Unity☆980Updated 7 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆793Updated 3 years ago
- 🐈 Fur shader for Unity.☆832Updated 2 years ago
- Volume cloud for Unity3D☆640Updated 4 years ago
- Texture-Paint on Unity.☆1,236Updated 6 years ago
- A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥☆702Updated 6 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆578Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆697Updated last year
- Fur shader implementation for URP☆1,036Updated last year
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆614Updated last year