keijiro / HdrpVatExampleLinks
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
☆943Updated 4 years ago
Alternatives and similar repositories for HdrpVatExample
Users that are interested in HdrpVatExample are comparing it to the libraries listed below
Sorting:
- Watercolor effect for Unity URP/HDRP☆566Updated 2 years ago
- Unity VFX Graph samples with SDF (signed distance field)☆949Updated last year
- Fluid dynamics for Unity's VFX graph☆704Updated 3 years ago
- Example project for Unity 2020.1 Mesh API improvements☆761Updated 2 years ago
- A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥☆738Updated 7 years ago
- Test of a frosted glass material in Unity.☆898Updated last year
- Utility to combine color channels from different textures into a single output.☆877Updated last year
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆857Updated 4 years ago
- A PBD fluid in unity running on the GPU☆751Updated 3 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆656Updated 2 years ago
- ☆398Updated 5 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆814Updated 4 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆713Updated last year
- An example of controlling particle system from timeline.☆578Updated 4 years ago
- Testbed project for Unity HDRP (High Definition Render Pipeline)☆1,242Updated 5 years ago
- Raymarching Shader Generator in Unity☆1,401Updated 3 years ago
- UniversalRP Toon Shader with ShaderGraph☆608Updated last year
- 🐈 Fur shader for Unity.☆867Updated 4 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆594Updated 3 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆308Updated 5 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆804Updated 3 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆311Updated last year
- Shading models for Unity’s Universal Render Pipeline.☆1,011Updated last year
- ☆367Updated 5 years ago
- Simple procedural motion with Unity Timeline.☆452Updated 10 months ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆613Updated 6 years ago
- Skinned mesh sampling with VFX Graph☆1,128Updated 3 years ago
- Global fog effect for Unity☆972Updated 10 years ago
- URP renderfeature test project☆458Updated 3 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆664Updated last year