haolange / Unity_ScreenSpaceLighting_Old
☆492Updated last year
Alternatives and similar repositories for Unity_ScreenSpaceLighting_Old:
Users that are interested in Unity_ScreenSpaceLighting_Old are comparing it to the libraries listed below
- A physically based screen space ambient occulsion post processing effect☆321Updated 6 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆484Updated 2 years ago
- Procedural Virtual Texture with Unity Terrain☆250Updated 6 years ago
- ☆304Updated 2 years ago
- Simple example of implementing Screen Space Planar Reflections as a RenderFeature☆297Updated 2 years ago
- 3D and 2D Texture generation using the compute shaders within the Unity engine.☆319Updated 6 years ago
- Order-independent Transparent in Unity☆262Updated 4 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆794Updated 2 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆262Updated 4 months ago
- 扩展Unity的Standard PBR☆427Updated 6 years ago
- A powerful volumetric light plugin based on post-processing in Unity3D☆461Updated 6 years ago
- An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion c…☆717Updated 4 years ago
- ☆127Updated 5 years ago
- Unity PostProcess extend VolumeCloud☆213Updated 4 years ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆372Updated 5 years ago
- A Unity port of Brunetons improved atmospheric scattering☆362Updated 3 years ago
- 💎 Ray tracing gem shader for Unity☆242Updated 3 years ago
- Atmospheric Scattering for Unity☆666Updated 2 years ago
- Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee☆595Updated 4 years ago
- Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)☆310Updated 2 years ago
- Implement Marschner Shading Model In Unity☆133Updated 4 years ago
- Volume cloud for Unity3D☆653Updated 4 years ago
- A convenient programming framework for Scriptable Rendering Pipeline☆205Updated 6 years ago
- Two tools for Unity to deal with spherical harmonics☆152Updated 4 years ago
- Customized High-Quality Rendering Pipeline in Unity3D☆928Updated 5 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆294Updated 6 months ago
- Demos for custom Unity Scriptable Render Pipeline.☆146Updated 4 years ago
- Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.☆193Updated 5 years ago
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆623Updated 3 months ago
- A Unity Project used for Learning GPU Driven Terrain Render☆380Updated 3 years ago