Unity-Technologies / HDRPRayTracingScenesLinks
This repository contains a startup DXR project.
☆347Updated 2 years ago
Alternatives and similar repositories for HDRPRayTracingScenes
Users that are interested in HDRPRayTracingScenes are comparing it to the libraries listed below
Sorting:
- ☆365Updated 4 years ago
- ☆394Updated 4 years ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆231Updated 5 months ago
- Mesh simplification for Unity.☆372Updated 3 years ago
- A powerful volumetric light plugin based on post-processing in Unity3D☆465Updated 6 years ago
- ☆250Updated 5 years ago
- vertex normal editor for Unity☆739Updated 5 years ago
- Volume cloud for Unity3D☆656Updated 4 years ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆922Updated 3 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491Updated 3 years ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆458Updated 5 years ago
- 3D and 2D Texture generation using the compute shaders within the Unity engine.☆324Updated 6 years ago
- Code samples using the animation C# jobs feature.☆521Updated 4 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆371Updated 5 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 5 years ago
- Example project for Unity 2020.1 Mesh API improvements☆740Updated 2 years ago
- A testbed project for Unity real-time ray tracing features☆289Updated last year
- Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee☆597Updated 4 years ago
- Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.☆548Updated 6 months ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆801Updated 4 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆701Updated 7 months ago
- Morgan - a VFX character from The Heretic, a short film made with Unity☆169Updated 4 years ago
- VR Demo project using HDRP and unity 2019.3☆294Updated 3 years ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆249Updated 3 months ago
- A PBD fluid in unity running on the GPU☆740Updated 2 years ago
- 💎 Ray tracing gem shader for Unity☆246Updated 3 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆287Updated 11 months ago
- A port of Evan Wallace's "Water Demo" for WebGL to Unity.☆329Updated 6 years ago
- unity实现二维波方程交互水面与实时焦散☆448Updated 6 years ago
- Character sample featuring the digital human from 'The Heretic'.☆310Updated 4 years ago