mtwoodard / TextureGeneratorLinks
3D and 2D Texture generation using the compute shaders within the Unity engine.
☆324Updated 7 years ago
Alternatives and similar repositories for TextureGenerator
Users that are interested in TextureGenerator are comparing it to the libraries listed below
Sorting:
- A powerful volumetric light plugin based on post-processing in Unity3D☆466Updated 6 years ago
- Simple example of implementing Screen Space Planar Reflections as a RenderFeature☆300Updated 2 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆490Updated 3 years ago
- 📜✏️ Some shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL☆309Updated last year
- Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee☆597Updated 5 years ago
- Order-independent Transparent in Unity☆265Updated 5 years ago
- unity实现二维波方程交互水面与实时焦散☆449Updated 6 years ago
- ☆505Updated last year
- Unity PostProcess extend VolumeCloud☆217Updated 4 years ago
- An Unity project to reproduce the sand rendering in Journey's style☆428Updated 7 years ago
- ☆250Updated 5 years ago
- ☆128Updated 5 years ago
- ☆167Updated 4 years ago
- Repository for online PIGSquad workshop on deformable snow in Unity.☆206Updated 4 years ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆249Updated 4 months ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- Experimental use☆218Updated 6 years ago
- Procedural Virtual Texture with Unity Terrain☆257Updated 6 years ago
- Volume cloud for Unity3D☆658Updated 5 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆267Updated 3 weeks ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆225Updated 3 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago
- a tiny and flexible surface shader solution for Unity URP☆151Updated 5 years ago
- A demo for displaying fringe shadow in cel shading by unity☆156Updated 3 years ago
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆636Updated 7 months ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆372Updated 5 years ago
- 💎 Ray tracing gem shader for Unity☆246Updated 3 years ago
- 扩展Unity的Standard PBR☆428Updated 6 years ago
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆217Updated 3 months ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆460Updated 5 years ago