keijiro / DepthInverseProjectionLinks
An example showing how to inverse-project depth samples into the view/world space in Unity.
☆464Updated 6 years ago
Alternatives and similar repositories for DepthInverseProjection
Users that are interested in DepthInverseProjection are comparing it to the libraries listed below
Sorting:
- A small example of procedural modeling with compute shaders.☆286Updated 8 years ago
- Skybox shader with volumetric clouds☆463Updated 8 years ago
- Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your perso…☆435Updated 7 years ago
- ☆250Updated 5 years ago
- An example of a geometry shader with Unity's standard lighting model support.☆370Updated 8 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- A port of Evan Wallace's "Water Demo" for WebGL to Unity.☆333Updated 6 years ago
- Unity material and shader for applying clipped, dithered transparency☆322Updated 4 years ago
- This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in…☆245Updated 8 years ago
- Experimental implementation of contact shadows for Unity.☆290Updated 7 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆255Updated 5 years ago
- (Unity) Cross-fading LOD shader example☆236Updated 7 years ago
- A powerful volumetric light plugin based on post-processing in Unity3D☆468Updated 6 years ago
- A volumetric fog implementation in Unity.☆296Updated 5 years ago
- A realtime volumetric cloud rendering solution for Unity3D.☆375Updated 8 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆301Updated last year
- Screen Space Ambient Obscurance image effect for Unity☆327Updated 8 years ago
- Volume cloud for Unity3D☆663Updated 5 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆558Updated 4 years ago
- Simple verlet integration simulator for Unity.☆283Updated 6 years ago
- Shadow matte shader for Unity☆378Updated 7 years ago
- vertex normal editor for Unity☆746Updated 5 years ago
- A ocean using Phillips spectrum in Unity☆284Updated 3 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆251Updated 7 years ago
- Mesh simplification for Unity.☆371Updated 4 years ago
- Screen Space Global Illumination for Unity Universal Render Pipeline☆374Updated 5 years ago
- Utility library for Unity☆304Updated 5 years ago
- Order-independent Transparent in Unity☆265Updated 5 years ago
- Showing off the power of shader properties in Unity☆410Updated 5 years ago
- An example of controlling particle system from timeline.☆573Updated 3 years ago