LPGhatguy / creviceLinks
Rust crate to generate GLSL structs with explicitly-initialized padding bytes
☆73Updated 5 months ago
Alternatives and similar repositories for crevice
Users that are interested in crevice are comparing it to the libraries listed below
Sorting:
- Vulkan-lite GPU API☆89Updated last year
- Implementation agnostic memory allocator for Vulkan-like APIs☆88Updated last year
- Task Orchestration Framework☆57Updated last year
- Library for post-process antialiasing☆105Updated 3 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 9 months ago
- Simple profiler scopes for wgpu using timer queries☆113Updated 3 weeks ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆49Updated this week
- Rust Graphics meetups☆68Updated 3 years ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆76Updated 11 months ago
- Safe, fully-featured bindings to the Tracy profiler☆24Updated 3 weeks ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 3 months ago
- Asset manger for good assets only☆31Updated 2 years ago
- ☆24Updated 6 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆179Updated last month
- Interpolation made easy.☆167Updated 9 months ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆169Updated 2 months ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆47Updated 4 years ago
- Procedural macros for working with Vulkan shaders☆42Updated last month
- A tweening library for Rust☆64Updated 2 months ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆68Updated this week
- Async-oriented Vulkan helpers☆36Updated 5 months ago
- Linear algebra library for graphics and gamedev.☆57Updated last month
- ☆34Updated 2 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Remaking OpenBVE using a modern architecture, using Rust.☆52Updated 3 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆79Updated 2 years ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago