Tsukisoft / direct-storage-rs
Rust bindings for DirectStorage
☆12Updated 2 months ago
Related projects: ⓘ
- 🌋 A very lightweight wrapper around the Vulkan Memory Allocator 🦀☆13Updated 5 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 8 months ago
- Vulkan-lite GPU API☆28Updated 2 months ago
- Physically based rendering in Rust☆33Updated 3 months ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆34Updated last month
- An experimental GUI library for Rust 🦀☆22Updated last year
- Generate typesafe Rust bindings for wgsl shaders in wgpu☆33Updated last month
- A collection of Vulkan memory allocators written in Rust.☆10Updated 2 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆72Updated this week
- Procedural macros for working with Vulkan shaders☆41Updated last week
- 🪞 Powerful reflection library for Rust☆79Updated last week
- A drawing framework for arbitrary windowing systems☆74Updated 7 months ago
- A tiny benchmarking library☆59Updated last week
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 2 years ago
- A standalone code editor with syntax highlighting and themes.☆14Updated last year
- Vulkan-lite GPU API☆90Updated 2 months ago
- An implementation of the Piet render context using the GPU.☆35Updated 7 months ago
- Use winit like the async runtime you've always wanted☆45Updated 3 months ago
- RXI's microui ported to rust (not a binding)☆40Updated 8 months ago
- ☆35Updated 11 months ago
- ☆9Updated 2 years ago
- Strongly typed vector math with glam☆22Updated this week
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆100Updated 3 months ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆103Updated 7 months ago
- 🛠Wrapper crate for SPIRV-Tools 🦀☆27Updated 7 months ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆64Updated last year
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆42Updated 2 weeks ago
- Rust embedded scripting languages benchmark☆37Updated last week
- Task Orchestration Framework☆52Updated 10 months ago
- Library for post-process antialiasing☆99Updated last month
- Attribute macro for implementing methods on both Foo and ArchivedFoo.☆8Updated last year