SecondHalfGames / yakuiLinks
yakui is a declarative Rust UI library for games
☆301Updated 2 weeks ago
Alternatives and similar repositories for yakui
Users that are interested in yakui are comparing it to the libraries listed below
Sorting:
- Conveniently load, cache, and reload external resources☆159Updated last week
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆329Updated 3 weeks ago
- Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGPU+WebAssembly.☆217Updated this week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆190Updated 4 months ago
- Generate voxel block meshes in Rust.☆236Updated last year
- Sparse set-based Entity Component System written in Rust.☆191Updated 6 months ago
- 3d transformation gizmo☆291Updated last month
- A UI layout engine written in Rust☆305Updated 8 months ago
- Bevy camera controllers with buttery, exponential smoothing.☆310Updated 2 months ago
- A procedural sky plugin for bevy☆301Updated last month
- ☆105Updated last month
- A Rust crate that implements a frame-rate-independent game loop.☆144Updated 11 months ago
- A standard flying camera in Bevy☆121Updated 8 months ago
- Alternatives to Bevy States, FixedTimestep, Run Criteria, that do not use "stage looping" and are composable☆242Updated 2 years ago
- Source engine inspired Bevy FPS player movement controller plugin☆256Updated last week
- a generated entity component system 🦎☆118Updated 3 months ago
- Pathfinding using Polyanya☆455Updated last month
- Rust API for Flecs: A Fast and Flexible Entity Component System (ECS)☆304Updated last month
- A fully featured DSL for writing shaders/GPU-pipelines in Rust☆309Updated 2 months ago
- ☆196Updated 2 months ago
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆493Updated 3 weeks ago
- egui bindings for macroquad☆121Updated 7 months ago
- Easily write an image to a window☆453Updated last week
- A 3d gizmo for transforming entities in Bevy.☆174Updated 7 months ago
- ☆338Updated last month
- A rust library that provides window creation, input handling, and most importantly a UI.☆156Updated this week
- Basic first-person fly camera for the Bevy game engine☆205Updated 2 months ago
- Scion is a tiny 2D game library built on top of wgpu and winit, following the KISS principle.☆224Updated last month
- A common windowing interoperability library for Rust☆396Updated 4 months ago
- Lightweight game audio☆159Updated 2 years ago