virtualritz / opensubdiv-petiteLinks
Selective Rust wrapper for OpenSubdiv.
☆19Updated 2 years ago
Alternatives and similar repositories for opensubdiv-petite
Users that are interested in opensubdiv-petite are comparing it to the libraries listed below
Sorting:
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆68Updated 2 months ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 3 years ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Updated last year
- Signed distance field generator in pure Rust☆30Updated 2 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated 9 months ago
- Trivially run wasm applications and examples in the browser☆87Updated last year
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆18Updated 3 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 5 months ago
- A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.☆27Updated 3 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆49Updated 2 weeks ago
- Vulkan-lite GPU API☆89Updated last year
- Color space conversion math made simple☆40Updated 8 months ago
- Linear algebra library for graphics and gamedev.☆57Updated 3 weeks ago
- Task Orchestration Framework☆57Updated last year
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆47Updated 4 years ago
- A simple spline editor for the splines crate☆24Updated 2 years ago
- easy-gpgpu rust crate☆23Updated 3 years ago
- Interact with particles with the mouse.☆9Updated 2 years ago
- State-of-the-art (2020) Rust implementation of SPH (fluid simulation technique)☆79Updated 4 years ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated 7 months ago
- A safe Rust FFI binding for the NVIDIA® Tools Extension SDK (NVTX).☆86Updated last year
- Signed distance field library usable on both CPU and GPU.☆15Updated 2 years ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆88Updated last year
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Simple profiler scopes for wgpu using timer queries☆113Updated 2 weeks ago
- Unofficial agones client SDK☆17Updated last year
- Skeleton animation and IK crate☆39Updated 2 years ago