arcana-engine / skelly
Skeleton animation and IK crate
☆39Updated 2 years ago
Alternatives and similar repositories for skelly:
Users that are interested in skelly are comparing it to the libraries listed below
- Backend Agnostic Renderer in Rust☆38Updated 4 years ago
- ☆24Updated last month
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Show puffin profiler flamegraph in-game using egui☆45Updated 2 years ago
- Asset manger for good assets only☆31Updated last year
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆46Updated 3 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated 7 months ago
- Rust bindings for Intel's ISPC texture compression☆12Updated 4 months ago
- Vulkan-lite GPU API☆89Updated 8 months ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆59Updated 2 weeks ago
- 3d agnostic framework (game engine) terrain engine☆40Updated 3 years ago
- Rust library for parameterized inbetweening☆51Updated last year
- ktx2 parsing library☆13Updated 3 months ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- grr and rust-gpu pbr rendering☆28Updated 3 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- A glsl to spirv compiler☆20Updated 5 years ago
- ☆32Updated 6 years ago
- A game with custom engine☆35Updated 4 years ago
- A tweening library for Rust☆60Updated 2 months ago
- Tutorials and examples for rendy☆37Updated 5 years ago
- 🦀 Minimal SPIR-V reflection library.☆42Updated 2 months ago
- An inspector UI using imgui in Rust☆73Updated 3 years ago
- Task Orchestration Framework☆58Updated last year
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 4 years ago
- ☆22Updated 2 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆37Updated 10 months ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Rust implementation of http://pbrt.org/☆20Updated 3 weeks ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated last month