arcana-engine / skelly
Skeleton animation and IK crate
☆38Updated 2 years ago
Alternatives and similar repositories for skelly:
Users that are interested in skelly are comparing it to the libraries listed below
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- DEPRECATED in favor of macroquad::ui☆38Updated 3 years ago
- ☆24Updated 7 months ago
- Show puffin profiler flamegraph in-game using egui☆45Updated 2 years ago
- Backend Agnostic Renderer in Rust☆37Updated 4 years ago
- Rust sprite rendering engine☆23Updated 5 years ago
- Asset manger for good assets only☆31Updated last year
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- An inspector UI using imgui in Rust☆71Updated 3 years ago
- Define dependency chains and synchronize gpu resources like if it is an easy task.☆11Updated 5 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 4 years ago
- Vulkan-lite GPU API☆90Updated 6 months ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆56Updated last year
- An opinionated, practical color management library for games and graphics.☆34Updated last year
- Rust KTX texture storage format parsing☆11Updated last year
- grr and rust-gpu pbr rendering☆28Updated 3 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 3 months ago
- Task Orchestration Framework☆57Updated last year
- Rust library for parameterized inbetweening☆51Updated last year
- Procedural macros for working with Vulkan shaders☆41Updated 4 months ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆33Updated 5 months ago
- ☆20Updated 5 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆96Updated this week
- 3d agnostic framework (game engine) terrain engine☆40Updated 3 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated 3 months ago
- Renderer for User Interface☆22Updated last year
- A tweening library for Rust☆59Updated 2 weeks ago
- Signed distance field generator in pure Rust☆29Updated 2 years ago