TomCrypto / quasi-rd
Generate quasirandom Rd sequences
☆15Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for quasi-rd
- A bounding-volume hierarchy for in-game broad-phase collision detection☆29Updated 5 months ago
- Code-driven rendering playground; mostly defunct now☆53Updated 2 years ago
- BVH Construction and Traversal Library☆32Updated 2 weeks ago
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- A Rust implementation of a small ray/pathtracer.☆30Updated 10 months ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offs…☆15Updated 2 years ago
- Game asset pipeline and authoring framework☆22Updated 2 months ago
- Skeleton animation and IK crate☆38Updated 2 years ago
- 🌈🙈 HDR -> display☆27Updated last year
- ☆37Updated 5 years ago
- Record and replay 🖱 input with precise timing☆18Updated 2 years ago
- ☆11Updated 5 years ago
- An inspector UI using imgui in Rust☆69Updated 3 years ago
- A Mesh to SDF converter, written in rust☆41Updated this week
- BVH library for Rust☆17Updated 3 years ago
- ☆22Updated 2 years ago
- High level Rust bindings for Illumination Research’s Nodal Scene Interface – ɴsɪ.☆14Updated 3 months ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated 3 months ago
- Rust bindings to Embree 3☆35Updated last year
- Rust KTX texture storage format parsing☆11Updated last year
- Rust 3d collision detection using glam☆15Updated 4 years ago
- Rasterization using compute shaders☆20Updated 4 months ago
- Vulkan & OpenGL GPU profiler with `puffin` support☆28Updated 2 months ago
- ktx2 parsing library☆12Updated 8 months ago
- 🦀 Rust crate for reading ogawa alembic cache data☆11Updated 2 months ago
- "cross shade" meta shading language and compiler☆38Updated 6 years ago
- Pass Rust strings to C with potentially not needing heap allocation☆13Updated 2 years ago
- Scripts to import data into blender for use with testing/benchmarking renderers☆12Updated 2 years ago
- A game with custom engine☆35Updated 3 years ago