nuzzles / nvtxLinks
A safe Rust FFI binding for the NVIDIA® Tools Extension SDK (NVTX).
☆88Updated last year
Alternatives and similar repositories for nvtx
Users that are interested in nvtx are comparing it to the libraries listed below
Sorting:
- Optick for Rust☆95Updated 4 years ago
- 🐏 rpmalloc global memory allocator for Rust 🦀☆152Updated 9 months ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆163Updated 2 years ago
- Fast, concurrent, arena-based allocator with drop support☆145Updated 2 weeks ago
- Thermite SIMD: Melt your CPU☆155Updated last week
- 🪞 Powerful reflection library for Rust☆97Updated 7 months ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆91Updated last year
- Threadsafe RefCell for Rust☆99Updated 9 months ago
- Exposes arch-specific intrinsics as safe function (via cfg).☆57Updated 3 weeks ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆69Updated last week
- A tiny benchmarking library☆65Updated last year
- Rust crate that provides a convenient macro to quickly plot variables.☆91Updated 3 years ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated 7 months ago
- Collection of crates to deal with crashes☆164Updated 3 months ago
- docs.rs as a publishing platform?☆71Updated this week
- Antler rendering engine☆68Updated 6 months ago
- ☆252Updated this week
- Faster integer division and modulus operations☆87Updated 6 months ago
- Simple experimental async GPGPU framework for Rust☆147Updated last year
- A Rust promise for games and immediate mode GUIs☆143Updated 2 years ago
- Game Developer's Toolkit for CPU Management☆102Updated 3 weeks ago
- ☆112Updated 3 years ago
- Allocation-free data structures that make do with the memory they're given☆145Updated 3 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 10 months ago
- A simple Cross-platform thread schedule and priority library for rust.☆142Updated 3 months ago
- Better reference counted strings for Rust☆139Updated last year
- Pure, minimal, and scalable timers☆26Updated 11 months ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- An updated version of linked-hash-map and friends☆138Updated 2 months ago
- Show puffin profiler flamegraph in-game using egui☆46Updated 3 years ago