Composable camera rigs
β476Jul 22, 2024Updated last year
Alternatives and similar repositories for dolly
Users that are interested in dolly are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- h3r2tic's dolly abstraction layer for the bevy game frameworkβ163May 1, 2025Updated last year
- π¦ Friendly little instrumentation profiler for Rust π¦β1,704Apr 22, 2026Updated last month
- A procedural sky plugin for bevyβ301Jan 19, 2026Updated 4 months ago
- π‘ Experimental real-time global illumination renderer π¦β5,322Jul 7, 2025Updated 10 months ago
- A low-level gltf parser implemented on nanoserdeβ37Apr 21, 2026Updated last month
- Serverless GPU API endpoints on Runpod - Get Bonus Credits β’ AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- πΉ A quick'n'dirty game sample using kajiya, physx-rs, and dollyβ740Jun 18, 2022Updated 3 years ago
- A Swiss Army knife of a camera plugin that allows for easy setup and configuration of a wide variety of types of moveable cameras and plaβ¦β188Sep 17, 2023Updated 2 years ago
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightninβ¦β1,126Updated this week
- π Hanabi β a GPU particle system plugin for the Bevy game engine.β1,330Mar 22, 2026Updated 2 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.β216Oct 9, 2025Updated 7 months ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.β719Aug 4, 2024Updated last year
- A straightforward stateful input manager for the Bevy game engine.β923Feb 26, 2026Updated 3 months ago
- Tweening animation plugin for the Bevy game engine.β551Jan 31, 2026Updated 3 months ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.β1,159Jul 8, 2024Updated last year
- End-to-end encrypted cloud storage - Proton Drive β’ AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A plugin that enables a subset of entity relationship features for bevyβ156Jun 3, 2025Updated 11 months ago
- 3d transformation gizmoβ317Mar 28, 2026Updated last month
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rulesβ199Sep 12, 2025Updated 8 months ago
- A Bevy plugin to use Kira for game audioβ439May 15, 2026Updated last week
- A plugin to use the kajiya renderer with bevyβ120Oct 3, 2022Updated 3 years ago
- Bevy camera controllers with buttery, exponential smoothing.β315Feb 2, 2026Updated 3 months ago
- A Realtime Path Tracer for Bevy.β379May 5, 2023Updated 3 years ago
- Universal shader translation in Rustβ1,566Nov 9, 2023Updated 2 years ago
- Library for expressive game audio.β1,019Feb 18, 2026Updated 3 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer β’ AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- π³ Rust binding for NVIDIA PhysX π¦β728Feb 12, 2024Updated 2 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytesβ76Mar 30, 2026Updated last month
- β329Jan 14, 2026Updated 4 months ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.β42Jan 25, 2022Updated 4 years ago
- A bevy plugin for creating 3d grass in your gameβ140Jul 10, 2024Updated last year
- In-App editor tools for bevy applicationsβ841Apr 25, 2025Updated last year
- Asset pipeline system for game engines & editor suites.β376Dec 13, 2021Updated 4 years ago
- Picking and pointer events for Bevyβ842Mar 4, 2025Updated last year
- Utility AI library for the Bevy game engineβ1,300Oct 7, 2025Updated 7 months ago
- AI Agents on DigitalOcean Gradient AI Platform β’ AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Pure Rust implementation of the meshoptimizer libraryβ28Dec 18, 2025Updated 5 months ago
- Pathfinding on NavMeshes for Bevyβ474Mar 30, 2026Updated last month
- π Making Rust a first-class language and ecosystem for GPU shaders π§β7,574Oct 31, 2025Updated 6 months ago
- A voxel library for real-time applications.β384Jun 23, 2022Updated 3 years ago
- Blazingly fast retained layout engine for Bevy ECS.β913Feb 24, 2026Updated 3 months ago
- A simple and fast linear algebra library for games and graphicsβ1,968Updated this week
- Simplified Vulkan synchronization logic, written in rustβ59Jul 4, 2025Updated 10 months ago