h3r2tic / dollyLinks
Composable camera rigs
☆464Updated 11 months ago
Alternatives and similar repositories for dolly
Users that are interested in dolly are comparing it to the libraries listed below
Sorting:
- A Realtime Path Tracer for Bevy.☆369Updated 2 years ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆311Updated this week
- Experimental real-time renderer with support for dynamic global illumination☆418Updated 2 months ago
- A high-performance, hot-reload graphics engine.☆280Updated last month
- 3d transformation gizmo☆263Updated 2 months ago
- A fully featured DSL for writing shaders/GPU-pipelines in Rust☆295Updated 2 weeks ago
- Dear imgui renderer for wgpu-rs.☆277Updated 2 weeks ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆449Updated 2 years ago
- Vulkan tutorial written in Rust using Ash☆190Updated 3 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆174Updated 2 weeks ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆178Updated last week
- 🎳 Rust binding for NVIDIA PhysX 🦀☆695Updated last year
- A large-scale real-world terrain renderer written in Rust using the Bevy game engine.☆204Updated 2 years ago
- A voxel library for real-time applications.☆376Updated 3 years ago
- Asset pipeline system for game engines & editor suites.☆367Updated 3 years ago
- ☆173Updated 2 weeks ago
- ☆419Updated 3 years ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆156Updated last week
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆419Updated 3 weeks ago
- Pathfinding using Polyanya☆398Updated 3 weeks ago
- yakui is a declarative Rust UI library for games☆277Updated 3 weeks ago
- A large scale terrain rendering library written in Rust☆541Updated 4 months ago
- Polyline Rendering for Bevy☆196Updated 3 weeks ago
- Egui gui integration with winit and vulkano☆87Updated 3 months ago
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆222Updated 7 months ago
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆182Updated last month
- A plugin to use the kajiya renderer with bevy☆116Updated 2 years ago
- Ashen Aetna — Rustily stumbling around on an ash-covered volcano (A tutorial on/in/about/with 3D graphics, Rust, Vulkan, ash)☆47Updated 3 years ago
- A curated list of wgpu code and resources.☆452Updated 2 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆480Updated 7 months ago