KhronosGroup / siggraph2012courseLinks
Presentations for SIGGRAPH 2012 course "Graphics Programming on the Web" covering HTML5 technologies (Canvas, CSS, etc.), WebGL and WebCL
☆53Updated 3 years ago
Alternatives and similar repositories for siggraph2012course
Users that are interested in siggraph2012course are comparing it to the libraries listed below
Sorting:
- CUDA version of my renderer (real-time raytracing!)☆66Updated 8 years ago
- Embree Example Renderer☆104Updated 8 years ago
- simple water simulation on the GPU☆48Updated 11 years ago
- testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate rep…☆131Updated 11 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆84Updated last year
- A GPU implementation of smallpt (http://www.kevinbeason.com/smallpt/) with Bounding Volume Hierarchy (BVH) tree.☆44Updated 10 years ago
- Yet Another GL Framework☆15Updated 8 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Updated 5 years ago
- OpenGL Development Cookbook (book code with build and configuration fixes)☆61Updated 10 years ago
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆72Updated 13 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 11 months ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 8 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆27Updated 10 years ago
- Multiple Interacting Fluids Project☆15Updated 13 years ago
- The NCCA Graphics Library☆103Updated 4 months ago
- The code in this tutorial implements a BVH acceleration structure☆81Updated 5 years ago
- Real-time Animation and Rendering of Ocean Whitecaps☆83Updated 10 years ago
- Graphics and physics research, snippets, demos☆132Updated 9 years ago
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Updated 10 years ago
- A modified version of the public physbam repo to support using Cmake and newer Gcc compilers☆32Updated 10 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Updated 8 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated 2 years ago
- Course website for CIS 565 at the University of Pennsylvania☆36Updated 8 years ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆77Updated 11 years ago
- ☆49Updated 9 years ago
- PhotonMapper☆48Updated 11 years ago
- ☆18Updated 7 years ago
- A GPU triangle mesh voxelizer using the geometry shader.☆13Updated 10 years ago
- GPU Photon Mapper☆39Updated 4 years ago
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Updated 9 years ago