ttsiodras / renderer-cuda
CUDA version of my renderer (real-time raytracing!)
☆65Updated 7 years ago
Alternatives and similar repositories for renderer-cuda:
Users that are interested in renderer-cuda are comparing it to the libraries listed below
- The code in this tutorial implements a BVH acceleration structure☆77Updated 5 years ago
- Monte Carlo Ray Tracing Renderer☆76Updated 6 years ago
- ☆90Updated 12 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆83Updated 8 months ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- Basic CUDA path tracer with triangle mesh support☆51Updated 5 years ago
- Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html☆66Updated 5 years ago
- GPU classifies how to render millions of particles☆73Updated last year
- Offline renderer used for my blog posts☆103Updated 6 years ago
- Real-time Animation and Rendering of Ocean Whitecaps☆81Updated 9 years ago
- CIS565 Final Project☆37Updated 8 years ago
- OptiX Path Tracer☆89Updated last month
- Real-time global illumination☆113Updated 9 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆98Updated 6 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆97Updated 3 years ago
- ☆142Updated 6 years ago
- GPU Path Tracer written in C++ with CUDA and OpenGL for the DH2323 course project at KTH.☆78Updated 7 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- A C++ Microfacet BRDF Fitting and Rendering Library☆121Updated last year
- Denoising a Vulkan ray traced image using OptiX denoiser☆93Updated last month
- Viewer for BSDF, BRDF, and BTDF☆57Updated last year
- Embree Example Renderer☆105Updated 8 years ago
- GPU Photon Mapper☆38Updated 4 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 9 years ago
- Easy, simple path trace renderer.☆57Updated 2 months ago
- Spherical Harmonic Tools☆103Updated 8 years ago
- A CPU Raytracer☆27Updated 8 years ago
- Spherical Harmonic Rotation (Ivanic/Ruedenberg & Choi)☆55Updated 8 years ago
- A GPU Path tracer implementing VCM☆21Updated 8 years ago