High dynamic range rendering, with lens flare approximation and bloom
☆78Dec 27, 2023Updated 2 years ago
Alternatives and similar repositories for hdreffects
Users that are interested in hdreffects are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A minimalistic, dependency-free C++ path tracer☆22Jul 11, 2015Updated 11 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Apr 30, 2019Updated 7 years ago
- Indirect Occlusion Culling☆23Feb 25, 2017Updated 9 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 10 years ago
- Screen space global illumination demo: SSAO vs SSDO☆51Feb 6, 2013Updated 13 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Mar 3, 2017Updated 9 years ago
- Variance shadow mapping for omni lights with Vulkan☆31Jun 20, 2018Updated 8 years ago
- ☆42Apr 16, 2017Updated 9 years ago
- A self-study of simulating ocean waves. Featuring Gerstner waves and Statistic FFT approach. Using OpenGL C++☆16Mar 30, 2016Updated 10 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Converting vertex meshes to voxel data and visualizing using VCT☆82Feb 14, 2017Updated 9 years ago
- Tiny Global Illumination OpenGL Renderer☆53Dec 4, 2015Updated 10 years ago
- Source for my implementation of Voxel Cone Tracing as part of my master thesis.☆17Jul 25, 2017Updated 9 years ago
- A fast real time physically based renderer☆30Jul 12, 2017Updated 9 years ago
- 3D graphics engine☆49Jul 30, 2022Updated 4 years ago
- C/C++ Isosurface Extraction library☆15Jan 5, 2017Updated 9 years ago
- Lightweight benchmarking component for small C++ routines☆15Mar 29, 2023Updated 3 years ago
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated 4 months ago
- Implement some RTR and PBR papers☆48Jul 8, 2017Updated 9 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆159Apr 29, 2018Updated 8 years ago
- ☆30Apr 2, 2016Updated 10 years ago
- Image processing tool for physically based shading.☆33Aug 18, 2021Updated 5 years ago
- tcc-0.9.26 fork☆17Sep 14, 2016Updated 9 years ago
- a binary format for baked (bak3d) 3d files☆19Apr 9, 2026Updated 4 months ago
- Lightweight GLSL live-coding tool for macOS, Linux and Windows☆102Mar 26, 2023Updated 3 years ago
- ☆22Nov 17, 2013Updated 12 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Depth-of-field implemented with a summed area table☆48Nov 30, 2016Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A collection of header files that can ease OpenGL programming☆30Feb 28, 2021Updated 5 years ago
- Header only 3d quickhull in c99☆295Jun 30, 2017Updated 9 years ago
- A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)☆36Jun 8, 2018Updated 8 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 5 years ago
- In early development☆16Jul 20, 2020Updated 6 years ago
- Parse, Analyse, Clean GLSL code in JS☆13Sep 27, 2015Updated 10 years ago
- Deferred Coarse Pixel Shading Source Code (For the article in GPU Pro 7)☆62Sep 18, 2017Updated 8 years ago