syoyo / lucille
lucille global illumination renderer
☆90Updated 15 years ago
Alternatives and similar repositories for lucille:
Users that are interested in lucille are comparing it to the libraries listed below
- initial commit☆118Updated 4 years ago
- Tone Mapper☆72Updated 5 months ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- Monte Carlo Ray Tracing Renderer☆76Updated 6 years ago
- Low-Resolution Rendering Sample☆63Updated 9 years ago
- Offline renderer used for my blog posts☆103Updated 6 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆97Updated 3 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 5 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆83Updated 8 months ago
- BVH STAR in Japanese☆81Updated 4 years ago
- A micropolygon rasterizer written in OpenCL☆39Updated 10 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 7 years ago
- Light Transport Equation Orb☆44Updated 10 years ago
- A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls☆95Updated 6 years ago
- ☆90Updated 12 years ago
- Spectral Path Tracer☆62Updated last year
- 3D painting tool☆39Updated 11 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- ☆81Updated 6 years ago
- Vulkan framework for Windows☆88Updated 5 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆55Updated last year
- This demo implements BVH construction and GPU traversal for rendering hard shadows.☆132Updated 4 years ago
- Photorealistic physically-based renderer☆43Updated 8 years ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Updated 2 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- HLSL-to-ISPC Utility Library☆42Updated 7 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆105Updated 8 years ago
- CIS565 Final Project☆37Updated 8 years ago
- ☆28Updated 10 years ago