mmacklin / sandboxLinks
Graphics and physics research, snippets, demos
☆132Updated 9 years ago
Alternatives and similar repositories for sandbox
Users that are interested in sandbox are comparing it to the libraries listed below
Sorting:
- ☆114Updated 10 months ago
- Octree/BVH: building and traversal (for fast ray-triangle-intersection)☆78Updated 11 years ago
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆105Updated 8 years ago
- Spherical Harmonic Tools☆103Updated 8 years ago
- ☆48Updated 9 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 6 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- Embree Example Renderer☆105Updated 8 years ago
- A 3D version of Jos Stam's famous fluid solver written in C using GLUT.☆76Updated last year
- Real-time Animation and Rendering of Ocean Whitecaps☆83Updated 9 years ago
- GPU classifies how to render millions of particles☆75Updated last year
- Karl's very own FLIP fluid simulator!☆32Updated 2 months ago
- Monte Carlo Ray Tracing Renderer☆76Updated 6 years ago
- ☆30Updated 10 years ago
- GPU fluid simulation☆171Updated 13 years ago
- Sandbox binary and source code for the Siggraph 2017 paper "Water Wave Packets" by Stefan Jeschke (NVIDIA) and Chris Wojtan (IST Austria)☆44Updated 8 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
- Shows how to bake ambient occlusion at mesh vertices using OptiX Prime☆46Updated 6 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- The layer laboratory☆94Updated 2 years ago
- testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate rep…☆132Updated 10 years ago
- CUDA version of my renderer (real-time raytracing!)☆65Updated 7 years ago
- Spherical Harmonic Rotation (Ivanic/Ruedenberg & Choi)☆56Updated 8 years ago
- ☆143Updated 6 years ago
- GPU Path Tracer written in C++ with CUDA and OpenGL for the DH2323 course project at KTH.☆78Updated 7 years ago
- ☆141Updated 8 years ago
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆130Updated 7 years ago
- Flashy 2D fluid simulations experiments.☆105Updated 5 years ago
- Light Transport Equation Orb☆45Updated 10 years ago
- Fast mesh simplification via edge collapsing☆134Updated 8 years ago